ok, when i took the "/" out from in front of the init.sqf addition to change this:
player_spawn_2 = compile preprocessFileLineNumbers "\fixes\player_spawn_2.sqf";
Save and close.
and make it look like this:
player_spawn_2 = compile preprocessFileLineNumbers "fixes\player_spawn_2.sqf";
Save and...
well, I am assuming so. I use dayz.st to host my server and even though we have access to the FTP we can download the dayz_server.pbo and the dayz_mission.pbo. I have changes in the mission.pbo for refueling already and that script works. So i am guessing (although pretty sure) that I have to...
I keep getting an error Script fixes\player_spawn_2.sqf not found
I know it is there, I put it in there myself and reloaded the dayz_mission.pbo several times over...
So I am trying to build "bases" for possible clans and I have been on some servers where there were buildings not in my editor list. Is there a way or place that I can download buildings into my 3d editor and use them on Tatiana map?
I wasn't sure if I should post this here or in the Taviana...
So I am trying to build "bases" for possible clans and I have been on some servers where there were buildings not in my editor list. Is there a way or place that I can download buildings into my 3d editor and use them on Tatiana map?
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