Search results

  1. T

    Collection of cool colour corrections

    If you want that colour correction you have to take away all the "//" from this block of code //Dark draining //_hndl = ppEffectCreate ["colorCorrections", 1501]; //_hndl ppEffectEnable true; //_hndl ppEffectAdjust [ 1, 0.21, 0, [0.1, 0, 0, 0],[3.59, 3.49, 3.78, 0.83],[-0.31, 0.08, 3.79, 5]]...
  2. T

    Collection of cool colour corrections

    Nope just keep execVM "fixes\effects.sqf"; at the bottom of your init.sqf :)
  3. T

    Collection of cool colour corrections

    Ok man, what map you running and be sure to try and post up some screenshots! :D
  4. T

    Collection of cool colour corrections

    Hey guys I have a few colour corrections that I have used on my Tavi server that I thought some of you would like :p Instructions on how to implement these corrections are in the file below :D Enjoy them and if you have/find any other cool corrections post them here and I will include them...
  5. T

    SARGE AI Framework - Public Release

    I am now dreaming of my AIs having a motorbike convoy down the Taviana highway! :P Can't wait for the extra goodies as well!
  6. T

    SARGE AI Framework - Public Release

    Implemented the AI into my server and wow they are amazing, tractor vs tractor and stealing my players vehicles :D Thanks Sarge!
  7. T

    SARGE AI Framework - Public Release

    Also if I don't want any heli patrols should I change the number to zero like Should I change the 1 after Sabina to a zero? Also I attached my gprs sqf file if you could check to see if everything is ok as I don't have a test server :) //Heli Patrol Sabina [SAR_marker_helipatrol_sabina,1]...
  8. T

    SARGE AI Framework - Public Release

    Do I comment out the spawns I want AIs not to spawn at in the config_gprs? So if I wanted AIs not to spawn at "ASH" would i just add "//" to the code? // KNIN, 0 bandit groups, 2 soldier groups, 1 survivor groups - spawn probability ba,so,su - maximum group members ba,so,su _check =...
  9. T

    dayZ Street Lights

    I would love to see this on Tavi, the highway would look very cool as would Sabina. Also would love to have house lighting on my server that players can see without NVGs :D
  10. T

    SARGE AI Framework - Public Release

    In the cfg_gprs file in the map_config for your map e.g for taviana it is cfg_gprs_tavi.sqf :D
  11. T

    SARGE AI Framework - Public Release

    How do you change the skill level of the AIs?
  12. T

    Hi guys can anybody add me some scripts for some paypal cash?

    Many people will help you on the threads for free...
  13. T

    Animated Helicrashs 0.1 - Release

    It works now :D
  14. T

    Animated Helicrashs 0.1 - Release

    Just uploaded my static points but now no helis actually spawn this is only what i get in the logs "CRASHSPAWNER: Starting spawn logic for animated helicrashs - written by Grafzahl [SC:true||PW:1||CD:1]" 19:50:43 "CRASHSPAWNER: 100% chance to start a crashing UH-1H with loot table 'Military'...
  15. T

    Animated Helicrashs 0.1 - Release

    Ah ok thanks guys, well those are a good amount of static coords, you can put it on your front page if you want so that people running Taviana can get some instead of spending time making them :p Also want to thank you again Grafzahl for putting this together it is truly amazing! :)
  16. T

    Animated Helicrashs 0.1 - Release

    Ok, put about 130 different static coords for Taviana, they are fairly spread around and I have tried not to have too many on maintains so that people can actually reach them without helis! I have attached the file to this post :) Not sure if I have done it correctly so notify me if it is...
  17. T

    Animated Helicrashs 0.1 - Release

    Ok, I am currently creating a lot of static coords for Taviana, will post once tested :P
  18. T

    Colour correction

    Hey can anybody show me a colour correction to add to my taviana server that brings out the colour more making the map less bland?
  19. T

    Animated Helicrashs 0.1 - Release

    Yeah already ahead of you there! Did you put your server monitor in your compiles folder?
  20. T

    new server open UK BANDIT'S CHERNO!

    Post you server in this section http://opendayz.net/forums/server-advertisements.35/
Back
Top