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    [Support] DZMS DayZ Mission System

    Vampire thank you for your help, we love this script :)
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    [Support] DZMS DayZ Mission System

    nice, way to go Vampire
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    [Support] DZMS DayZ Mission System

    im getting alot of this _unit addEventHandler ["Kil> 17:12:10 Error position: <_aicskill; _unit addEventHandler ["Kil> 17:12:10 Error Undefined variable in expression: _aicskill 17:12:10 File z\addons\dayz_server\DZMS\Scripts\DZMSAISpawn.sqf, line 101 17:12:10 Error in expression <[(_x...
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    The Silent Warrior Anti Hack - TSW troubleshooting

    Yes he helped me alot of times, great guy
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    The Silent Warrior Anti Hack - TSW troubleshooting

    Have you set up your key management etc properly, try contacting him on skype
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    [Support] DZMS DayZ Mission System

    Hope so, my timings are still not right, missions start when ever they want, even seen them 5mins after a server restart even though the time is set between 20-30mins, players love the missions, anyone made any new missions?
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    Infistar Help

    just you or everyone, have you also uploaded the BE filters that came with infistar onto your server?
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    [Support] DZMS DayZ Mission System

    Hi Vampire, is there any new updates etc?
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    [Support] DZMS DayZ Mission System

    i had that problem b4 , make sure the skill level is not set at 0 (may be ok now) //Usage: [_coords, count, skillLevel, unitArray] [[(_coords select 0) + 10, (_coords select 1) + 15,0],4,1,"DZMSUnitsMinor"] call DZMSAISpawn;
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    [Support] DZMS DayZ Mission System

    Is it possible to have 1 static group of Ai spawn in Klen plus run the normal random missions at the same time?
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    [Support] DZMS DayZ Mission System

    More missions your a star :) cant wait :) And Vampire thnx for this great mission addon
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    [Support] DZMS DayZ Mission System

    I use infistar, doesnt cause any problems with DZMS
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    [Support] DZMS DayZ Mission System

    If i wanted to have 1 static Ai location as well as the usual random locations could i add it to this code in the config file below eg cords for klen // Array of static locations. X,Y,Z DZMSStatLocs = [ [11502.6,11326.1,0], [0,0,0] ];
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    [Support] DZMS DayZ Mission System

    i had this problem before, traced it back to Ai spawning with 0 as skill level, check your mission think its 1,2 or 3 eg [[(_coords select 0) - 20, (_coords select 1) - 15,0],2,1,"DZMSUnitsMinor"] call DZMSAISpawn; the "1"" is skill level make sure it isnt "0"
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    [Support] DZMS DayZ Mission System

    If i wanted to have 1 static Ai location as well as the usual random locations could i add it to this code in the config file below eg cords for klen // Array of static locations. X,Y,Z DZMSStatLocs = [ [11502.6,11326.1,0], [0,0,0] ];
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    [Support] DZMS DayZ Mission System

    i take it the _unitGroup setCombatMode "RED" etc above is this? _unit setCombatMode "RED"; _unit setBehaviour "COMBAT";
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    [Support] DZMS DayZ Mission System

    Want to try this out, where does this code go? It's also recomended to: Code: _unitGroup setCombatMode "RED"; _unitGroup setBehaviour "COMBAT"; ... _wp1 setWaypointType "MOVE"; _wp2 setWaypointType "GUARD"; _wp3 setWaypointType "MOVE"; _wp4 setWaypointType "GUARD";
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    [Support] DZMS DayZ Mission System

    It has to be installed in your Server.pbo not the mission.pbo, in the dayz.st control panel Enable Advanced Settings and then at the bottom you will see Server.pbo, you should be able to download it from the server to your pc and change it then.
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    [Support] DZMS DayZ Mission System

    Its the actual time the 1st mission starts actually in game, mine is set between 20-30mins but last night the 1st minor mission actually started 9mins after the server restart ie server restarted at 9pm and when i was in game the 1st mission ran at 9.09pm
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