Been testing this on our server, changed some of the loot but works well, i extended the range from 4000 to 6000, have now seen crash sites as far as Prigorodki :)
nice1, i actualy run a modified version myself but will try this, im really looking carepacks working again and have them spawn near the coast on a set of random co-ords
Sorry to be an idiot but what file do i find the following code in on dayz 1.8 standard, i looked in the server/compiles folder and cant see a compiles sqf or vaiables sqf etc
if (!isNull _object and _dikCode in actionKeys "LeanRight") then {
_dir = getDir _object + 3...
Has been sorted, ended up was a problem with my server database, Carlos came on and fixed it personally, NOW thats whats you call service, Thank you man :)
im having a problem after upgrading our server to dayz 1.8, tsw doesnt show vehicles moving on the map anymore only where they where spawned, player movements/postions etc are displayed on map fine, is this a problem with my server or tsw and 1.8 patch?
Transfered this to my server from 1.7.7.1 to 1.8 ok BUT seems with this running no one can use the Dayz Journal which is needed to craft etc, If i remove the debug monitor from the server Journal works fine, any ideas on this?
Installed latest dayz 1.8 patch, added tsw code again, Problem is i can add new vehicles into the database ok but they only spawn after a restart. Main problem is tsw cant see any vehicles on the map or follow them about, they are just displayed on map where they where meant to spawn, the map...
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