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  1. M

    [TUTORIAL] Adding new buildings

    Very nice tut. Understandable :)
  2. M

    A faster login process for DayZ

    Updated yesterday. Working good :)
  3. M

    Monky/Antihack monitor

    It blocks hack commands ;) If anybody try to activate for example: Teleport. He will be killed. This is a hacker script that hackers use to disable other hackers scripts. Works good tbh....
  4. M

    Monky/Antihack monitor

    I don't know. Because its a hack maybe ^^ I can confirm that it does work though.
  5. M

    A faster login process for DayZ

    Well. I like the fix. But have to downgrade back till some other code's are being cleaned, if thats the plan ? Keep up the good work. Seems like you are reaching your goal with faster logins.
  6. M

    A faster login process for DayZ

    Fast indeed !!! But there is something I noticed which could be a bug: I rise out my death, i respawn at my dead body again with no gear. happend 3 times in like 1.5 hour. EDIT 2: People complainig about spawing with broken legs. They are on the ground and cannot move. Like they are dead. I...
  7. M

    Full moon during night?

    Yes.
  8. M

    Slighty Nicer Debug Monitor

    My vehicles did not respawn anymore. And it become veryyyy laggy. Since the cleanup feature it not working correct. I uploaded my correct version of variables.sqf Feel free to use this Dirty Rat: ( Oh btw, if you want to check if you got any errors right now. Check your RPT file and look foor...
  9. M

    DAYZ 1.7.4.4 works?

    Mine does crash.... arma2oaserver.exe :/ like every night / day
  10. M

    Slighty Nicer Debug Monitor

    Serious. DO NOT use the old files.. It will cause serious bugs/crash lately. It's missing a new feature: needUpdate_objects = []; Update the old variables.sqf to the new 1.7.4.4 version. Or face vehicles not respawning the right way.
  11. M

    DAYZ 1.7.4.4 works?

    I can confirm this on Chernarus too. :( ! EDIT: https://github.com/ayan4m1/DayZ-Private/issues/498
  12. M

    Script restriction #45

    1 setHit !"\"setHit\"," !"object_setHitServer = compile preprocessFileLineNumbers \"\z" !"player setHit[\"legs\",1];" !"_unit setHit[\"legs\",0];" !"_unit setHit[\"hands\",0];" !"_unit setHit[_selection,_damage];" !"_total = [_unit,_hit,_damage] call...
  13. M

    BattleEye Script Restriction #45

    Amen !
  14. M

    BattleEye Script Restriction #45

    Could be. Battleye is crap anyway. but I don't have #54 kick, but I do get some remote exe kicks when people are flying ? I think it's very bad after a update we need to check everything. And other admins saying: I GOT IT WORKING LEARN TO READ. Isn't helpfull at all.... But I'm happy for you...
  15. M

    Slighty Nicer Debug Monitor

    It is yes. hm, then i did something wrong i guess.. I'll try again :)
  16. M

    Slighty Nicer Debug Monitor

    Karl. I hope you picked the new file out of dayz_code ? Since the old one's are little different then the new one's now. Which may give you problems later. ( banditW2_DZ skin probably )
  17. M

    Way to kick all players?

    Np :P Seems like TheLaughingMan wasn't that thankfull.... o_O
  18. M

    Slighty Nicer Debug Monitor

    Try'd it on the new 1.7.4.4. No luck yet. Ofc i try'd with the new files out of dayz_code. ( Variables and player_spawn2 )
  19. M

    DAYZ 1.7.4.4 works?

    Updated yesterday when it came out. No problems at all. I build it without problems.
  20. M

    BattleEye Script Restriction #45

    Welcome to the new update. Shit is more broken then fixed. And no help. Try change line #47 from 5 setHit to -> 1 setHit Testing it now.. whole 55 slot server is empty by this crap bullshit
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