put this in your init.sqf in the end of the line
[] ExecVM "olsha.sqf";
put this in the root mission.pbo
http://www.speedshare.org/download.php?id=A2D11A7A1
CoD part
thx to rossymond for this method !
So the next Update to Olsha is ready to realease the next 48 hrs the COD 4 Containermap [not exactly] if anyoone could gimme some ingame stuff on a video would be great to improve it ....
UPDATE V1.0
http://opendayz.net/threads/olsha-airport-public-release-1-0.11452/
ok buddy we should team up he next few dayz ,i'm on the same thing and want to put in a siren !
im on a good way to get it working .but i'm stuck with replaying it ingame ...
http://opendayz.net/threads/adding-siren.10546/#post-53932
Hi again !
To Sarge is there a way to fix the issue we currently trying to fix it ,but everytime when ai respawns without weapons ... and it's only for the bandit ai
cheers fox
Hi .im back with an update to olsha this week and the cod 4 mw containermap part is also ready for a release this week ...
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omg this is exatcly what i'm trying to do currently ,but failed using with vmware-player. :(
ok i managed it with the workstation version right now but cant connect to it from outside, need help please !
Very nice !
But one question where do i have to put in these codes please ?
// Novy Lug Base
_this = createMarker ["SAR_patrol_novylugbase", [9563.24, 11307.8, 0]];
_this setMarkerShape "RECTANGLE";
_this setMarkeralpha 0;
_this setMarkerType "Flag";
_this setMarkerBrush "Solid";
_this...
Hi!
First of all ,we also run rMod2.1 but with 1.7.6.1 and we have successfully integrated the rMod2.1 skins and nearby all weapons on the loottable.maybe we can help u.
If interested contact me or go to lost-soldiers.soundmarine.at
Galaxy S2 using tapatalk4
Yesterday we had oifriendlyfire one of the guys who crewted rMod2.1 on our server an d he told us that some skins would cause this issue ... their working on it , he told
http://www.twitch.tv/oifriendlyfire/b/414747532
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btw is there an option where i can put the building up and down into the ground and or air ? ?
next bad thing i cant enter the code for removing the gates ,not the gate panels!
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