That is because the file names have changed since the original release. You will have to go into your files and make sure it is calling wardrobe_execute.sqf instead of skin_execute.sqf.
If you were not implying that the script itself was at least partially the problem, then you could have worded this a hundred different ways that wouldn't have seemed as if you were. Regardless, I have not heard any other reports of people having this issue while using my wardrobe. Perhaps it...
The "Scripting Discussions" forum seems to be getting more and more clogged up with people requesting help installing scripts/addons or running into battleye restrictions. When I first joined this site, this part of the forum was filled with releases/tutorials and actual discussions of possible...
The script has never had an issue with player duping and I am sure 1.7.7.1 has most likely not affected the script at all. If there is an issue with player duping, then it lies within changing skins in general, not this script. I believe someone has already explained this to your earlier in this...
Unfortunately, I don't know much about using the mission editor. However, I did just want to let you know that you might be able to receive assistance from someone quicker if you post this in the Mission Editing section of the forum.
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This is a discussion forum. The topic is 1.7.7 and how it has affected this community. Debating points made by other members is a valid form of discussion. With that being said, resorting to insults or name calling is immature and is not a valid form of discussion. Unfortunately, it seems...
I haven't noticed much of a difference in performance with 1.7.7. I agree with you about the scripts. For the most part, every addon released on this forum should be rather easy to convert to 1.7.7. I don't agree with your last point. I do not believe, at this point, that Rocket could force all...
Yes. You also have to have the edited dayz_code files in your mission folder as well and change the paths for them in your compiles.sqf or wherever they are called from.
If you are going to edit files from dayz_code then you have to add the edited files to your mission file and redirect them to the appropriate file paths.
I've heard 3 separate reports of this issue from servers owner's that I know personally. They were testing v1.7.7 using default files. One player reported finding loot 100m from the actual crash site.
1.7.7 has been in development for a long time. It was supposed to be released months ago but was put on hold while Rocket climbed Mount Everest because he didn't want anything released while he was gone. They have had plenty of time to develop, test and troubleshoot this update and yet it was...
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