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    [Support] DZMS DayZ Mission System

    Essentially what you need to do for the correct number of AI is to open DZMSAIConfig.sqf in the ExtConfig folder and remove "BanditW2_DZ" and "Bandit2_DZ". These skins are Epoch specific, a mistake on my part.
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    [Support] DZMS DayZ Mission System

    non-ai vehicle must be the issue thats erroring it. I'll make a fix real fast for that.
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    Adding Skins

    I believe you need to first of all add the PBO addon into the Epoch modpack, then define the skins in CfgVehicles as units, then add the new items to CfgMagazines, then adjust the loot tables to add the items to the map, then add the skin models to the allowed skins array in variables.sqf, and...
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    [Support] DZMS DayZ Mission System

    If you have a syntax error before DZMS is launched, that can prevent it from running entirely.
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    Problems with Welcome Credits by IT07

    Do you have a folder in your mission.pbo called "compile" with the file "Server_WelcomeCredits.sqf" in it? The RPT is saying you don't.
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    Adding Skins

    There's no way to add new skins that are not already in arma without modifying both the client and server files. There is also no way to add new items into the game without modifying CfgMagazine.hpp which requires client modifications. If you wanted to do this, you would have to create your own...
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    [Support] DZMS DayZ Mission System

    You would need to create your own box filling scripts, and either change the mission files to call to your new scripts, or add them at the top of DZMSFunctions.sqf to be called. However if you wanted to stick with random crates, the contents can be adjusted in WeaponCrateList in the ExtConfig...
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    [Support] DZMS DayZ Mission System

    @muggerfugger Did the marker fix work for you?
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    [Support] DZMS DayZ Mission System

    @kidrocksam @Zeehond23 I'm not really sure why it wouldn't be working on those two maps, but my guess would be that the location finding may be starting to get too vigorous for how steep Namalsk is. Open DZMSFunctions.sqf and look for this line near DZMSFindPos. sleep 2; Put this line above...
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    [Support] DZMS DayZ Mission System

    @muggerfugger I just updated the github with a Marker fix. @Halvhjearne I just updated the Github with a small change. I believe setting the AI CombatMode in DZMSAISpawn to YELLOW instead of RED will cause them to stay and not pursue targets as we discussed.
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    [Support] DZMS DayZ Mission System

    Testing new code can be fun at times....
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    WE NEED A SECTION MODERATOR

    Thats because this is called General Discussion, and the real General Discussion is between the Arma 3 section and the nuked Russian forums. (aka no mans land)
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    [Support] DZMS DayZ Mission System

    They are the same color so users don't pick and choose which to go on. The reason to me is that the mission Lazyink had, which atm is the same mission set DZMS has, the green missions were thought as medical, and the smaller missions as weapons based on the colors and the content. I want to get...
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    Changing Hosts but i need my DB Copied over!

    Even if the table names are different and such, if you export you could open it in Notepad++ and change names, or copy and paste sections you needed and run them manually on phpMyAdmin. All the exported sql file is strings being told where to be put in a table after all. The only issue you can...
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    [Support] DZMS DayZ Mission System

    I'll take a look at that.
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    [Support] DZMS DayZ Mission System

    I upped the AI in the latest mission files, but there's no easy way to do it except open each individual mission file and add more AI lines.
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    Possible Nuke script / fallout like experience on server?

    Infistar purposely leaves out the worst bits of code you could have because of admin abuse servers, rouge admins, and hackers getting access to admin tools.
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    [Support] DZMS DayZ Mission System

    Im assuming Mil_dot is banned by vanilla then. I'll do an update soon to fix it.
  19. V

    [Support] DZMS DayZ Mission System

    Is anyone else running my missions not getting named markers? I think it may be a Vanilla DayZ thing, but I want to get some feedback first.
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    [Support] DZMS DayZ Mission System

    I plan to add Epoch specific missions in a future release.
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