Yeah going from agent to unit is going to mess up a bit of thw zombie stuff.
I have asr_ai running on my box as well, making 14 mods in total. Im really curious as to how zeds would react using it
Also thinking about running UPMON
And cheers mate! I'll be sharing what I find as well, if you...
I would refrain from giving them guns, but would you share your server pbo if you end up using a command structure and setting them to team.
COULD IMAGINE THE HORDES WITH ASR_AI
you have truly turned a hole new stone.
It is in your server pbo file. You shouldn't have a problem finding it with a little help from these forums, I know there are multiple posts about it.
I will be doing a how to this week so be on the look out, also seems like omer may have gotten the AI and zombie interaction script working...
You have to edit out [or comment out] in your server pbo file "killing a hacker"
-not a good idea if you have no solid way to combat hackers-
btw MESSAGE ME FOR MY SERVER FILES ****Since my account isn't 10 days old I can't post links****
in this version I use AI units, however now I use DAC...
if you edit some battleye scripts to get around some weapon and vehicle create errors and add "rmod" to both your addons and addons auto part of your mission file, Also commenting out the part of your server pbo for "killed a hacker" rmod will load banned units I have russian patrols, un...
What about for AI placed on the mission.sqf? I have a specific layout for AI I would like to keep can I use a script in the init of each unit? it should similair to the spawn code am i correct?
i'm wondering if it's because the sleep timer should be a bit longer? I have been fiddling with this for the past two days and that was pretty much the only variable I didn't try changing. Also nothing about the client not being able to pick up loot is mentioned in either server or client rpt...
I was having the same issue, what's funny is our code is exactly the same except my sqf is named differently, I also have 2 more variations [opfor, guer]
been working great, except I run into the same issue users cannot pick up loot!.
I also added a few ambient combat modules to the groups...
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