i notice that my script log can get over 150 mb on a server whit +-40 people on it
this spams the most on it
} else {
if(isPlayer _x) then {
_humanity= "
10.03.2013 22:49:27: Playername (ipandport) guid - #5 "ing (trace_entities - vehicle) for player: %1", _x];
};
_x addrating -10000;
};
}...
Is anyone getting the same error spam ? its spamming my rpt log
13:05:27 Wrong text element 'null'
13:05:27 Wrong text element 'null'
13:05:27 Wrong text element 'null'
13:05:27 Wrong text element 'null'
13:05:28 Wrong text element 'null'
13:05:28 Wrong text element 'null'
13:05:28 Wrong text...
ah nice thx well it dint work for now i added some more npc's spawn just for testing and there was no backup
tested this on bandit npc's and soldiers npc's
and what is this ? it keeps spamming my rpt log
"Wrong text element 'null'"
i will try it out where do i need to add the "itemradio" ?
// military AI
SAR_leader_sold_list = ["Rocket_DZ"];
SAR_sniper_sold_list = ["Sniper1_DZ"];
SAR_soldier_sold_list = ["Soldier1_DZ","Camo1_DZ"];
// bandit AI
SAR_bandit_band_list = ["Bandit1_DZ", "BanditW1_DZ"];
// survivor AI...
If i enable
// If enabled IA communication between them with radio defined sharedist distance, 0/2
// (must be set to 2 in order to use reinforcement !R)
KRON_UPS_comradio = 0;
wud i be able to command the friendly's then ?
iam searching for a way to have them as friendly bacup so they...
i still see some ai's that dont spawn on cherno .
an example i go to marker x and then go to a another position and still notting i folow it for 10 min whit choppers and vehicles still notting .
they also move alot over the map the ones that dont spawn its like its a air patrol or somting ...
thats line 5
5 addGroupIcon !"\"addGroupIcon\","
change it to this
1 addGroupIcon !"\"addGroupIcon\","
only change the 5 intro 1 your filter may be diffrent
sarge posted info on how to look for it and change it
i did some testings and if iam the first on the server when you see the map in the loading and not ingame .
the grid seems to display fine then but that smal square is still under the map
after second login or if you wait till the server is running for 5 min its back bugged
edit line 82 to this
1 setVehicleAmmo !"\"setVehicleAmmo\"," !"_vehicle setVehicleAmmo 1;\nif (SAR_EXTREME_DEBUG) then {diag_log "SAR EXTREME DEBUG: Vehicle new ammo";};"
works for me
i just uploadit the pbo and send it to you sarge
gonna upload a screen in a few min here is my log i see alot of stuff banned also on there ?
http://pastebin.com/kA6DBKSB
if the server runs for a few minuts you will se a complete raster under it where you see
the one now
For some reason if i open the cherno file it sayz its for lingor and if i open the lingor grid its says its for chenro
i just down the orignal again and its the same gonna try to change the name now
i seems to get a strange bug the grid is under my map not in the center anymore :s is there a way to reset it or somting ? i already replaced al the addon files from my mission pbo .
and iam running cherno btw
i had it change to this like it was on the readme
5 setVehicleAmmo !"\"setVehicleAmmo\"," !"_vehicle setVehicleAmmo 1;\nif (SAR_DEBUG) then {diag_log \"Vehicle new ammo\";};"
and realy nice work btw !
thx richie this seems to fix it gonna test if i can run it whit be now
i did this line from the manual and i will upload the sar_ai_init i dint change anything over there only what was on the readme
" if (!(vehicle _x in _safety) && ((typeOf vehicle _x) != ""ParachuteWest"") && (vehicle _x...
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