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  1. V

    InCombat logout punishment

    This is what we used on our server in onPlayerDisconnect.sqf combined with the combatlog message: _object setVariable["NORRN_unconscious",true, true]; _object setVariable["unconsciousTime",300,true]; diag_log format["SET UNCONCIOUSNESS: %1", _playerName]; If a player leaves the...
  2. V

    DayZ 1.7.5.1

    It is in reality and working perfectly fine.
  3. V

    DayZ 1.7.5.1

    Yeah Chernarus is running fine, thought the other maps would work since they don't use the 1.7.5.1 DayZ mod per se. I'm going to test changing the cleanup script tomorrow in the way Torndeco explained, if that doesn't fix it I'm going to make separate dayz/server dll files for the other maps to use.
  4. V

    DayZ 1.7.5.1

    I'm getting same problems with both Panthera and Taviana. Stuck at loading until something went wrong. I also saw the 'script "z\addons\dayz_code\compile\player_onpause.sqf not found' error. Rpt logs keep spamming this with both maps: 0:49:40 Error in expression <lse]; _nearby = count (_x...
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    Tips and Tricks for lazy people and/or idiots [aka people like me]

    Might aswell share something, here's a bat that will delete all BE logs. Just modify the paths to the log files and delete or add servers.
  6. V

    Players not updating in the hive

    All ASCII, I believe he somehow managed to "hide" his gear.
  7. V

    Players not updating in the hive

    In my case, yes. I queried the player and the result showed no gear, Zamp mapper showed no gear, but GCAM showed his gear correctly in-game. He had the gear for about 15-20min so it should have updated before I banned him.
  8. V

    Players not updating in the hive

    I had one case where a player spawned some gear to himself, but the gear didn't update to the database until I banned him / he disconnected.
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