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    Slighty Nicer Debug Monitor

    Full instructions are here; Slighty Nicer Debug Monitor
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    Slighty Nicer Debug Monitor

    I have made mine smaller and want to make the box smaller so I will let you know the outcome.
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    Slighty Nicer Debug Monitor

    For FPS do this: Find: _zombiesA = {alive _x} count entities "zZombie_Base"; After add this: (on a new line) _average = diag_fps; Find: ,dayz_playerName,_zombiesA After add: (directly after!) ,_average It should look like this: dayz_playerName,_zombiesA,_average]; Now add...
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    Slighty Nicer Debug Monitor

    You are putting it in the wrong place. It should go before that, should look like this: hintSilent parseText format["<t size='1.25' font='Bitstream' >%14<br /><br /></t><t size='1' font='Bitstream' align='left' >Blood: </t><t size='1' font='Bitstream' align='right' >%4</t><t size='1'...
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    Slighty Nicer Debug Monitor

    What changes are you trying to make? I just got home from work and working on Karl's changes so can look at yours aswell. I did notice from earlier testing that not all the fonts work for some reason.
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    Slighty Nicer Debug Monitor

    If you post the code I will take a look. Or you can PM if you want to keep it private.
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    BattlEye: Script Restriction #21

    For the Battleeye kicks Namalsk uses different things that battleeye won't recognise. Go to this page and at the bottom you will see a file called Edited BE filters, use those: http://www.nightstalkers.cz/en_index_dn.php?menu=en_dn_server For the perl error you need to include the password in...
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    [OLD]Isla Duala WIP

    Don't want to hijack this thread in anyway but what scripts do you need to create to get the positions? I am looking at porting a map, just as a personal project so I can teach myself.
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    Slighty Nicer Debug Monitor

    Sorry about the delay, finished work late and fell asleep on the sofa! Here it is step by step: 1. Extract your mission file using whatever pbo manager you use. 2. Open the extracted folder and create a new folder inside called fixes 3. Using notepad or any other text editor (notepad++ is the...
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    Slighty Nicer Debug Monitor

    There are changes to variables.sqf in the new update so yes you should definitely update the fixes file. At work at the moment but when I get home I will upload the updated files for people that are not sure how to do it.
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    BattleEye Script Restriction #45

    The solution was posted above, only a slight change in the code is required to solve the problem.
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    Slighty Nicer Debug Monitor

    Confirmed that this is still working you just need to extract the new files and apply the edits. You also keep the new combat log symbol.
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    Error when starting

    Did you try the fix I posted and is it working?
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    A few questions

    Forget this! Just got home from work and figured it all out!
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    Cannot upgrade: 'the server is running version Survivor2_DZ'

    Last I heard you can't do that with Namalsk at the moment, you can only use a default build (no care packages or custom inventory etc.) Not sure what is at fault, Bliss or the map, but you will continue to get that error until you rebuild.
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    A few questions

    I have been tinkering with the ingame 3d editor in ArmA with the aim of making a modified Chernarus map for my server. My problem is how do you actually place buildings properly? I have placed a unit to allow me to preview the map and I can place vehicles etc. but when I place a building and...
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    DayZ Namalsk

    Do you mind sharing the files? also what exactly do you have to change to get them to work? I would of thought it was because the tables in the DB are different but I had a quick look in the server files and couldn't see any table references, it was a quick look mind so I may have missed them.
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    Stuck at Wait For Host

    have you combined your ArmA2 and OA folders? (copied everything from the ArmA2 folder into your OA folder)
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    Need vehicle spawnpoints for DayZ map!

    We need to know what map it is or there is no way to help you.
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    ERROR 1366 (HY00) at line 1?

    pMain cleans up destroyed vehicles and other things and spawns new vehicles etc. Try this: Open Navicat and go into the database. In the left hand column right click object_data and click Design Table On the inventory line change the length column from 999 to 2048 Save and exit See if that...
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