IF this doesn't work you need to add the name to this line
sounds[] =
{
introSong, unstoppable, ultrakill, rampage, multikill, monsterkill, killingspree, headshot, godlike, firstblood, doublekill, dominating, 5min, 3min, 1min, Challenge_Completed
Separated each one by a comma and the...
I added this to my server works great without touching the settings. Then i change the settings and works fine but when i turn rewards off the cars still appear and if I change it to false in the variables it breaks the server
How would you add it to this one
//Credit to nullpo for his original debug and Superlube for the picture
//Modified by Matt L
dayz_spaceInterrupt = {
private ["_dikCode", "_handled"];
_dikCode = _this select 1;
_handled = false;
if (_dikCode == 0x44) then {
if...
Works but player respawns where he died here is my sqf
private["_array","_source","_kills","_killsV","_humanity","_wait","_myKills"];
if (deathHandled) exitWith {};
deathHandled = true;
// ################## grave cross parameter start ##################
_magazines = call...
In the intro
Change this
waitUntil {!isNil ("dayzLoginRecord")};
To this
waitUntil { alive player };
waituntil {!isnull (finddisplay 46)};
Add this to the bottom
[] execVM "camera\loginCamera.sqf";
Make it colored like self blood bag and other addons
s_player_selfBloodbag = player addaction[("<t color=""#c70000"">" + ("Self Bloodbag") +"</t>"),"custom\player_selfbloodbag.sqf","",5,false,true,"", ""];
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