I have found that the crates spawn is most of the time, but they do disappear after a time, which is something I don't really mind, but I will look into it more..
So I got this working, and with no conflict with the Journal, and no RPT errors.
First create the custom_monitor.sqf in a 'fixes' folder in your mission.pbo
Insert this code:
[player,4,true,(getPosATL player)] spawn player_alertZombies;
_kills = player...
If you build a stash, fill it, wait for a restart and then empty it, after the following restart the stash will refill with the previous contents.
Any ideas as to why this is happening? I have updated with all the latest fixes on Git.
Here are the updated Mission files ONLY. You will still need to download the BE filters from the previous post. This update fixes the kick issue we were having and also expands the missions, and adds another crate option.
The missions now are as follows:
Major
Bandit Weapon Cache
Bandits...
I have updated my files with a more DayZ theme, fixed the problems with the ammo crates not spawning and added a new medical crate to some of the missions. I have also included two of the relevant BE filters to stop players getting kicked for some of the weapons I have added.
You can grab the...
Yeah, there seems to be something going on server-side that we don't have... yet. Going to go thru the vanilla server.pbo and see if I can find anything that may help!
If you download your default pbo, then open it with PBOManager 1.4. Click on the gear icon, and it will bring up the pbo properties. You will see the prefix details there. You will need to copy these and set the new pbo with the same prefix. To add the prefix to the new pbo, just right click in...
Ok, here are the mission files:
https://docs.google.com/file/d/0B5-q3-_HdEezWWpZNFROeHZPb1E/edit?usp=sharing
I have modded the radius that the missions spawn at, which should solve the issue of sites spawning off the map. I have taken out the AS50, but have added some new weapons, that we...
Our anti-hacks are removing the option for players. What action should I be adding to the exception? I have already added CLAY_RadioVeh & CLAY_ID_RADIO but it is still being removed!
Thanks!
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