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    DayZ Mission System

    I have updated my files to work a whole lot better. I will post a link to the downloadables in a bit!
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    Is there a way to remove player-name from the inventory screen?

    Works like a charm! Thanks Han :)
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    Adding a block for voice over side?

    I was on the Rape Dungeon server and they have a nice feature where when you try talk over side-chat, it whites out the screen and plays a scream soundfile. Any ideas how one would go about doing this? Thanks!
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    DayZ Mission System

    Yeah, I have made those changes already! But let me double check!
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    DayZ Mission System

    I am getting this error in my RPT, any ideas as to why?! 10:47:39 "AIUNIT: Spawn initiated: Centre:[2040.68,9746.28,0] | WeaponLevel:1" 10:47:39 "AIUNIT: Creating BAF_Soldier_L_DDPM by <NULL-object> at [2041.68,9747.28,51]. Result:O 1-1-B:1 |...
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    DayZ Mission System

    I've made some edits for Cherno also, just about to test it on our server. Will let ye know if it works! Here are the files for anyone that wants to test it. I have adjusted all the guns to weapons allowed in 1.7.7 and updated the choppers and boxes to only spawn allowed vehicles + guns...
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    1.7.7 server pbo editing problems

    Have you made sure you have the pbo prefix set?
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    Is there a way to remove player-name from the inventory screen?

    Just wondering if you guys would know of a way to remove this from the game? Thanks!
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    Find Building Loot Positions

    I'm a bit lost as to how to open this in the 2D editor! Any quick tips?
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    100% Custom Loot tables - TUTORIAL

    Will this method still work with 1.7.7?
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    Unbanned weapon & skin list for 1.7.7

    I've just had a poke around the new 1.7.7 code and below is the updated weapons and skins list. Unbanned weapons: MGun Pistol M9 M9SD Makarov MakarovSD GrenadeLauncher Rifle M16_base M16A2 M16A2GL m16a4 m16a4_acg M16A4_GL M16A4_ACG_GL M24 M40A3 M240 Mk_48 M249 M4A1 M4A1_Aim M4A1_Aim_camo...
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    Any way to optimize server to reduce lag/performance?

    Yup, we are hosted with Vilayer and have no problems with performance when we get 40+ players. One thing that will cause a ton of desync is players with LOW bandwidth. Ping doesn't really seem to matter but low bandwidth will cause a lot of players to lag out once a player drops below 100...
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    [Release] Fred's Anti-Zombie Frequency Emitter (AKA Zombie Shield)

    I am running from a folder called fixes as I like keeping everything inside the one folder!
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    [Release] Fred's Anti-Zombie Frequency Emitter (AKA Zombie Shield)

    Ok, just got kicked again for setDamage #1 03.06.2013 20:40:46: PLAYERUNKNOWN- #1 1.000000 5:626 zZombie_Base Going to set it to log for the time being! Hopefully my anti-hacks will keep anything bad from happening...
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    [Release] Fred's Anti-Zombie Frequency Emitter (AKA Zombie Shield)

    Just confirming that this does indeed work. No kicks and lots of dead Z's! Very handy when raiding the Cherno Armory!
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    100% Custom Loot tables - TUTORIAL

    Indeed I had!
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    [Release] Fred's Anti-Zombie Frequency Emitter (AKA Zombie Shield)

    Would we also need to include the zombie types?
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    [Release] Fred's Anti-Zombie Frequency Emitter (AKA Zombie Shield)

    Yeah, that is what I have done! I'll have a poke around myself and see if I can find a solution!
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    [Release] Fred's Anti-Zombie Frequency Emitter (AKA Zombie Shield)

    1 "" !="_this spawn fnc_plyrHit;" 5 "1.000000" !="zZombie_Base" !="z_priest" !="z_hunter" !="z_teacher" !="z_doctor" !="z_worker1" !="z_worker2" !="z_worker3" !="z_villager1" !="z_villager2" !="z_villager3" !="z_soldier" !="z_soldier_heavy" !="z_soldier_pilot" !="z_suit2" !="z_suit1"...
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    [Release] Fred's Anti-Zombie Frequency Emitter (AKA Zombie Shield)

    Fred, I am still getting the setdamage #1 kick, even after adding all possible zombie models to the exclusions! This is my log: 02.06.2013 18:36:04: PLAYERUNKNOWN (xxx.xxx.xxx.xxx:xxxx) GUID - #0 1.000000 41:33 z_soldier_heavy 02.06.2013 18:36:04: PLAYERUNKNOWN (xxx.xxx.xxx.xxx:xxxx) GUID...
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