And I'm in contact with the other person also, but I made this post to see if any of the more code minded folks could figure out the idea I had above. All the work I've seen so far involves adding a keypad for access. I want to make the whole process automatic. I'm just not at all sure if the...
Yes, as far as I am aware it only is an issue if you are jumping from the backseat...
Is this the code you are talking about?
if (!isDedicated) then {
[] spawn {
waitUntil { !isNil ("dayzLoginRecord") and !(player getVariable ["humanity",0] > 5000 and typeOf player ==...
Just a thought I had about adding locks to gates, but I don't have the knowledge to try implement it.
Basically, we create a selfaction to add a lock to gates. We can restrict this by item ID if nessesary.
I was thinking it would work like so:
Set a new column in the instance_building...
All our players get the option to Halo Jump, but only a lucky few get the option to Pull Chute...
Any ideas why?
I have installed as shown, and have removed the anti-hack from the cleanup...
So I am having one major issue. It will give all players the option to Halo Jump, but only some players the option to Open Chute, which is leading to quite a number of deaths!
Any idea why this is happening?
I've done all of the above, so lets see how we get on :)
ps. as someone asked before, is it possible to kill the body in debug before TPing it to the actual local?
So, these are the bugs I've found the last few days. It seems to be giving players the option to remove clothes from players & animals. When I insert the !"fixes\clothes.sqf" into the scripts.txt it still gives a kick. I've deleted setpos.txt but after doing that, they get the option to take but...
cyrq, I have already followed these instructions, and if you look inside the files I attached to the previous post, I have no mistakes that I can see.
It appears to be working for others, and I have a decent grasp of coding but I am unable to see a fault.
Just to clarify,
I have moved my...
Ah yes, I new there was a simple reason why it wasn't doing anything. Is it ok to put the files into a folder eg. code, rather than at the root of the mission?
Just to go thru this, as I seem to have followed the steps, and it still is not functioning.
In my dayz_code\compile\compiles.sqf I have added this line
s_clothes = compile preprocessFileLineNumbers "Scripts\clothes.sqf";
In my dayz_code\compile\fn_selfActions.sqf I...
Ok, so after a full days testing, I've found the AI to be very good. One problem I've seen is that they are seeing z's through walls and taking shots at the sides of buildings trying to hit them. Could this be fixed with the inclusion of some basic skillset classes? Wishlist?!
I'm on dayz.st and having problems with the heli spawns also, and i am was getting the #80 error. I am updating my config as shown above and will see if that fixes it.
Hey there, is there any chance this framework would cause the server to lag? We seem to be experiencing some very bad lag on our server, but this could be due to the server host also (dayz.st) and maybe DDoS.
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