I had that problem at one point in time. Make sure that the damage is set to 0 and the Hitpoints are 0 as well. If memory holds, that fixed it. If not, try setting the hitpoints for every piece to 0.03 as well as the damage to 0.03 and try that.
Right, I know. When pMain() is ran, it further calls pCleanup (which is what the current problem is), and while the DB only has 340 active vehicles, when it's called it drops the whole count to 315, EVERY time now. Baffled as to why. The vehicles aren't a damage of 1 that are getting deleted...
Here's a good interesting one for ya. When I finally decide to place this on my server and go live after all of this testing, when I execute pCleanup, it's now deciding to delete perfectly good vehicles, namely all Helo's. WTF?
Which is fine and dandy if you give the user superuser status, then run whatever you want to your hearts desire. It's just that many things will only run/execute properly as Root, such as the import of the DB and certain other proceedures. But whatever, I'm lazy.
I've had problems with custom and local time settings. I haven't gotten to test it yet but since I've been doing server tests I placed it as static at 8. In theory whenever the server restarts it should start at 8a, with the time acceleration it should run through the proper day cycle...in theory.
Yep that's why I posted it like that :D I've even had errors with the server starting because it wasn't structured right with either the fuel or other variables not set properly. Later ill post the other two hero houses and their variables. Also i should probably note that my server files come...
I was bored so figured I'd throw up this easy DB dump. Throw it into a .bat or .cmd and simply run it or link it into your BEC Scheduler (if linked, take out the "C:\Windows\System32\timeout /t 3000" and "goto start" lines.)
::Made by FireFlightMedicX
::Updated 05/28/2013
@echo off
:start...
For those interested, I know that for some reason or another - the Procedures and Functions do not always write correctly; so here are the majority of them.
-- ----------------------------
-- Procedure structure for `pCleanup`
-- ----------------------------
DROP PROCEDURE IF EXISTS...
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