You shouldn't be using the server_cleanup.fsm, they left it running in OW as a mistake. You should only be using ow_cleanup. So unfortunately your fairly accurate research isn't the right answer this time.
myFlagPos = [player, 10, getdir player] call BIS_fnc_relPos; //set position for flag to be 10m infront of player
myFlag = "FlagCarrierTakistan_EP1" createVehicle myFlagPos; //create the flag
myFlag setflagtexture "logo.paa"; //set the flag texture
^ Above code creates a flag with whatever...
Why use an event handler and mess around with the fuel when you have this?
http://community.bistudio.com/wiki/isEngineOn
fold.sqf:_on = isEngineOn themv22;
if (_on) then {
//tell player to turn engine off first
titleText [("You have to turn the engine off first!"), "PLAIN DOWN", 2];
}...
Our server has a lot of custom work done by me from scripts to new features, stuff that hasn't been released on OpenDayz or anywhere else by me.
As I understand your server has literally ripped my code from the mission pbo, and not only that you're trying to leach off our popularity by...
Really love how all the code posted here has been ripped out of my servers mission file without any permission but go ahead it's far too late now. Just don't expect any support from me. I guess from now on I'll just have to protect the code on my server until I'm ready to release it.
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