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    [TUTORIAL] Deployable bike. {1.7.7.1}

    I posted a workaround.
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    [TUTORIAL] Deployable bike. {1.7.7.1}

    I said 'if you wanted it to save' for that reason ;)
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    [TUTORIAL] Deployable bike. {1.7.7.1}

    Surely there's a better way of doing this than having to create a new class in the Cfg? So players don't have to download any files? You could just use the self actions for this; add a requirement check (toolbox), a blank/unused item for the inventory and some cutText explanation. You'd...
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    scriptor needed..

    I've PM'd you my contact details :)
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    Dayz Sahrani - Mod Development - Work In Progress

    As soon as I get round to setting up a Sahrani server I'm making this spawn in some drug cartel/militia style villa on the map as a super-rare item, it may not be the best weapon but you'll feel like such a boss holding one!
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    Dayz Sahrani - Mod Development - Work In Progress

    You should really start taking screenshots with some colour ;)
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    Horrible... HORRIBLE FPS

    Bumping this, it'd be nice if some people could share the various performance tweaks they've found. http://www.mysqlperformanceblog.com/2006/09/29/what-to-tune-in-mysql-server-after-installation/ Some tweaks for MySQL I stumbled across...Now someone else post something :D
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    Hookers.....hear me out

    Sounds like Duke Nukem, strippers in the apocalypse...awesome :P and quite possible to make the AI give them painkillers/bloodbag. It might be easier to just remove the shock through a script. if (goodTimes) then { usecPainK = [_unit,player]; publicVariable "usecPainK"; _unit...
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    Dayz Sahrani - Mod Development - Work In Progress

    Just joined the dev team for this along with Gorsy and GhostZ, thanks to Shermanftw, we'll help you make this map even more awesome!
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    [Poll] Add a sub-forum dedicated to troubleshooting/help.

    Lets get this done already? =P
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    Scripts are not working on server!

    Added you :)
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    Custom spawn between 2 selected points

    That is a whole different mod with a different intent to this one, but yes it is possible. No, it wouldn't. For that, try this (untested): if (!isDedicated) then { sleep 1; // Player UID's if ((getPlayerUID player) in ["123644358"]) exitWith...
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    Custom spawn between 2 selected points

    The point of this script is to pick between 2 locations at random, if you want a single and set location look at my thread (and remember to look at the fix for 1.7.7.1 on the last page if you're running that version of dayz).
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    [Release] Custom spawn location based on UID (No Database Triggers)

    Doesn't quite work like that, you could create a variable with a random number, then use an if statement for each possible spawn location. E.g. for a 50% chance between 2 locations (Example code, may not work, just concept, expect errors) _var = random 1; if (_var > 0.5) then { //set...
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    DayZ Script Needed (;

    If player is swimming and more than 200m from shore, play jaws music, play chomp sounds, kill player.
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    DayZ Script Needed (;

    You could add invisible sharks? :P
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    [Release] Custom spawn location based on UID (No Database Triggers)

    I'll get back to you about that asap me and gorsy are a bit busy setting up a dedi at the moment, you haven't gone unnoticed don't worry. You're missing something, the reason that Gorsy is posting that is because he knows I was annoyed by the fact that MrGrimm didn't take him up on his offer...
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    [Release] Custom spawn location based on UID (No Database Triggers)

    From that link: Pretty much sums up my attitude in this thread.
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    [Release] Custom spawn location based on UID (No Database Triggers)

    I don't know but coming into a storm full of shit is pretty disgusting man...
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