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  1. 1

    key lock/unlock vehicle

    Actually the database read / write would be fine if we can figure out a database read/write line(s) of code that work for all hives.
  2. 1

    key lock/unlock vehicle

    mmmyum could you explain the {true} loop a little more for me? I would love to code this myself (or at least give it a try). my coding skills are decent, however seems how i only started teaching myself sqf about 3 weeks ago i still have a lot to learn. Though my background in other coding...
  3. 1

    key lock/unlock vehicle

    so the script publishVehicle2.sqf would delete then recreate the vehicle and set owner in questions via a self action?
  4. 1

    Experienced scripter wanted

    I'm still willing to do this and ready to start whenever. i'll just need a list and your default mission and server.pbos because your running epoch and im not lol!
  5. 1

    key lock/unlock vehicle

    So i either have to read/write from the database or delete all vehicles and remake them with owner id's? which will kill players inside their vehicles... nice :/
  6. 1

    Experienced scripter wanted

    You can go ahead and send me a list of what you want. I also use dayz.st so i'm kinda used to the extra little push it takes for that. If you want i could also send you my skype info or info for another msger so you can get replies from me quicker if you have any questions / additions to make lol.
  7. 1

    key lock/unlock vehicle

    I would also very much like this! so if Nebulazer or anyone could figure this out i'd greatly appriciate it! :)
  8. 1

    Experienced scripter wanted

    After i get done messing with my own server scripting i'd be more than willing to take this on. HOWEVER i know for a fact that some scripts DO NOT work on any other maps than chernarus. However most should be able to be forced in there one way or another haha xD
  9. 1

    [Request] Toolbelt items having charges & Fuel tanks have limited Fuel

    I both agree and disagree. implementing BOTH a chance of fail AND a set number of times an item can be used before destroyed would be, in my opinion, a pretty cool idea. The way i'd do this is the chance of fail be random set at a smaller number like 10% (if failed you simply don't get the...
  10. 1

    player markers and player_chopWood questions

    I have just a few hopefully quick questions. One. Does anyone have any ideas / solutions about coding a way to make players stand out. Like for example if i wanted to make a certain persons location known to the whole server via a moving map marker something like that? or maybe like on the map...
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