So basically if you try to give someone a blood bag it says transfusion successful right away goes through the animation then doesn't give the player blood nor take away your blood bag. Help?
I figured itout it wasn't a problem at all o_O it was just the time sync in server_cleanup.fsm it takes a little while to sync the time so after about 5 minutes your time gets set to your the server time. Weird.
Ive got a problem somewhat like this just mine doesn't have the time change ingame but if you log out and back in your time gets reset to whatever the servers start time was. Anyone know a fix?
It was dark on the server and when I relog the time becomes day again. This would be a problem because if someone was on the server and it was dark for them they couldnt easily be killed by someone who is in day. And I can't change the time DayZ.st blocks access to HiveExt.ini
I havent tried any of those scripts and I couldnt get halo jump to work so I cant help sorry :( but you should have to pay for stuff like this still. Go follow the instructions on the thread youll figure it out :)
Ok so Im using DayZ.st as a hoster and they recently came out with a new short day option which starts your server at 4:00 and progresses into the night if your server restart doesnt happen to soon. My question is that when someone dies or relogs their time gets set back to 4:00 but if you stay...
I figured it out... cutText [format["Goodbye..."], "PLAIN DOWN"];
Before the " of "Goodbye... was missing and in the halo jump script there were two ;; ._.
Yeas I took it from the correct spot and I also have my compiles in the main pbo I may have installed it wrong though can you guide me through how you did yours?
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