Thanks very much for replying
Would you mind checking to see if this is right please?
if ((player getVariable"humanity") >= 10000 or (player getVariable"humanity") <= -10000) then {
if(_isMan && !_isZombie && _canDo && _isAlive) then {
if (s_player_arrest < 0) then {...
Thanks for all the hard work guys its a very fun script to mess with. Just one thing, people are taking the traders hostage and moving them to there base any idea how to exclude them from the script?
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