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    Deployable Command Centers

    This very long part goes at the end of fn_selfactions: http://pastebin.com/NtdB68mC this looks VERRY cool.... however I see alot of calls to scripts that are not in the download like... ["First Aid","scripts\bandage.sqf" "Take Ration","scripts\mre.sqf" "Take M4","scripts\m4.sqf" "Take STANAG...
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    [Support] ESS

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    [Support] DZGM

    In bec\Config\bec_config.cfg #---------------------------------------------------- [ChatRestriction] #---------------------------------------------------- # Set max amount of chat lines a player is allowed to send for each channel. # Going passed the number will result in kick. -1 is...
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    [Support] ESS

    Anyone able to help fix my problem ??? I seen a few had this issue but no answers I set the coordinates for my base but it spawns me in the water FAR FAR away.... my database coords [136,[14728.6,16796.7,0.241]] donorListBases = [ [14728.6,16796.7,0] //-TC-calamity [16796.7,14728.6,0]...
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    [Support] ESS

    thanks for this myself and my PLAYER (yes singular) likes it
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    [Support] DZGM

    What soul is saying is.... so your compiles is setting the path 2 times that way. your overriding the original (vanilla) path by adding it again at the bottom yes I understand you moved it from the top to the bottom, but its also in the middle you should just change it in the middle like...
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    [Error] Please help me fix this

    NOT SURE IF YOU FIXED IT BUT.... YOURS SHOWS 86SELECT 85 _weight = round (((_itemChances select _l) 86select 1) * 100); SHOULD MAYBE BE.... 85 _weight = round (((_itemChances select _l) select 1) * 100);
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    Indestructible Vehicles near PlotPole

    here is a new release http://epochmod.com/forum/index.php?/topic/15853-release-vehicle-godmode-in-plotpoles-safezones-everywhere-locked/
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    Indestructible Vehicles near PlotPole

    http://epochmod.com/forum/index.php?/topic/8155-script-locked-vehicles-no-damage/page-3#entry81031 if(isNil "fnc_vehicle_handleDamage")then{fnc_vehicle_handleDamage = compile preprocessFileLineNumbers "\z\addons\dayz_code\compile\vehicle_handleDamage.sqf";}; vehicle_handleDamage ={...
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    [Atmosphere] Epoch Survivor Parties Support Thread

    please share how you added it to epoch events I tried adding danceParty like this placed the danceParty.sqf in modules EpochEvents = [["any","any","any","any",6,"danceParty"],["any","any","any","any",20,"danceParty"],["any","any","any","any",5,"animated_crash_spawner"] placed the folder in...
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    [Atmosphere] Epoch Survivor Parties Support Thread

    will your latest release instructions work for epoch ?? Or Do I just add danceParty.sqf to EpochEvents and place danceParty.sqf in modules EpochEvents = [["any","any","any","any",5,"danceParty"]
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    [SUPPORT] - Sheeps Epoch Repack

    Thankz for the BE filters was VERY helpful
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    [SUPPORT] - Sheeps Epoch Repack

    could anyone here share All latest battleye filters ?? I lost all of mine
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    Airdrop script (WIP) need a bit of help ...

    when I click map to place drop location I get kicked 02.08.2014 12:36:05: -TC-CALAMITY (174.58.107.56:3004) d77eed01d160424505535d19 - Value Restriction #1 "remExField" = [,,"hint","HALV\nCarePackage called in by:\n-TC-CALAMITY\nTransporter:\nC-130J\n(C130J)\nDistance:\n9KM"] 02.08.2014...
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    [Release] Right Click Binocular to change View Distance [Epoch]

    You really dont need a script for that. just add these to your extra_rc.hpp
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    [Support] NOS for cars!

    did you ever get the raven working for overpoch ??? if soo please instruct me I was soo close but no cigar
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    DayZ 1.8.0.3 handcuff player help

    your files are in my custom\investigation this is not working at all where does it show required magazine like partgeneric ????? did I need this part from my former install I commented the two lines out since it was not in your instructions // hintsilent _typeOfCursorTarget...
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    [Support] NOS for cars!

    ok got it working but I had to add "_isaCar","_hasNOSitems","_isNOSinstalled" to the top Private in fn_selfActions.sqf
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