I'm going to have to check out these higher textures. I think I bought all the DLCs on Steam to the entire package was like $7 so I bought a couple extra copies to,give away to the needy
Lets get this all straight: Everything works, except you dont get the money?
And you posted HERE
https://github.com/DevZupa/AdvancedTrading/issues/10#issuecomment-189819576
and you did what that guy said by adding these two lines into line 12 of this file...
i was simply pointing out issues people might have. A warning. they are still taking peoples money for servers, but i do beleive there is something seriously wrong, not just "slow tickets".
i have a dedicated server also, but prefer to use linux VPS. I had kept the vilayer vps because its...
they have not answered any tickets in 3 months.
they have no email, no phone, no answer at facebook, twitter.
the order page is still up, going to spend the money anywy.
i bet i order server and,it never gets acrivated
NO !!!!! Not 1.06 when we have almost everything working on 1.0.5.1 LOL ..
back to the topic. I dont KNOW but it would seem to me that the invite button would exist regardless of the player sides of other players. Actually joining them could be an issue, but the button should be there. If...
and you posted your RPT where? All the anwers are in there...
Otherwise, my "solution" to your problem would be this:
Do not add garbage to Epoch, it sucks enough as it is
Do not use advanced trading, trader break the idea of a survival game
Do not use coins, in an apocalyptic world the...
So, the DZGM works now without the plot management?
post that mission/server and let me see if I can add in the plot management files you want and get it working with dzgm
I have about 6 test servers here I can run, but when you are alone its hard to see how multiplayer stuff like DZGM works.
<rant>
Players 'wants' are what killed dayz. All that stuff, there is no rewarding feeling when playing the game. No danger, no excitement. Imagine the best book ever...
hekut knows what he is doing. But it gives me a headache to read the incomplete comments. its hard enough with the language, needs to go more in depth to make sure his point is understood.
Thats odd that ai still return _killer nill object. I am sure its not needing all those other EH since...
I ran tavi in my test server, same errors.
I looked at the epoch mission. it has
version=11;
class Mission
{
addOns[]=
{
"tavi",
"kh_dayztaviana",
"ca_modules_animals",
"dayz_anim",
"dayz_code",
"dayz_communityassets"...
Nuances:
Server there is NO player object.
I really gave up reading hekuts code, snippets are hard to understand and he got it all worked out. So not really sure what his solution was. Here is MY solution:
When an ai is created add a variable to it to let you know its an AI. In this case...
It says that because the defines.hpp DEFINES certain classes like rscText. Classes can only be defined ONCE.
So if you have a defines.hpp with class rscTitles defined, then you add in their file with class rscTitles defined a second time .. your server will not start at all. Error-> Member...
This site uses cookies to help personalise content, tailor your experience and to keep you logged in if you register.
By continuing to use this site, you are consenting to our use of cookies.