Thanks Rosska, I'll get right on to it.
Ok I've taken and modified the files from my OA folder DayZ_code.
I've changed the paths to only show the /custom/compiles in the init file. The rest are still just root. Does that sound right...
Thanks.
I've pulled the fn_selfActions.sqf from \DayZ_Epoch\Addons\DayZ_code.pbo
https://www.dropbox.com/s/i14fqqevccux48t/dayz_code.pbo
And here is the full modified mission file
https://www.dropbox.com/s/jlnxxtymplf2czb/dayz_01.chernarus%20%283%29.pbo
Thanks
Thanks for looking at this. I've modified the paths as you have suggested and edited the fault in compiles.sqf. Still doesn't work. I know it's something I've done wrong and I appreciate the time you've spent looking. I'll check the files over again and post them up again. It's quite possible...
Hi there. Been trying to get this mod to work without any success. Any help appreciated. I'm just not seeing an option to BB.
https://www.dropbox.co m/s/udm1bivbd3ktnmg/dayz_01.chernarus%20%281%29.pbo
should take you to the file on dropbox.
Thanks
OK so I've spotted im not using the correct...
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