Hi all, i receve this error from RPT...
8:10:08 Error in expression <ble ["DZAI",0] != 1) && !(vehicle _x in _safety) && (typeOf vehicle _x) != "Para>
8:10:08 Error position: <_safety) && (typeOf vehicle _x) != "Para>
8:10:08 Error Undefined variable in expression: _safety
I use DZAI...
Hi all;
Since i managed the server from epoch 1.0.2.5 to 1.0.3 all players cannot unlock their vehicles.
Even if they just buy it they still not able to unlock them.
I use some script :
Custom map,
New trader,
bluephoenix,
DAYZAI,
Mission AI,
Name tag,
selfbloodbag,
kill messages,
welcome...
//Special weapons squad script Created by TheSzerdi Edited by Falcyn [QF]
private ["_coords","_dummymarker","_wait","_coord1","_coord2","_coord3","_coord4","_coord5","_coord6","_coord7","_coord8","_coord9","_coord10","_coord11","_coord12"];
[] execVM...
It didnt work.
But i found a solution:
I replaced all
waitUntil{{isPlayer _x && _x distance box < 50 } count playableunits > 1};
by
_checking = 1;
while {_checking == 1} do {
_people = nearestObjects [_coords,["Man"],20];
if ({isPlayer _x} count _people > 0) then {_checking = 0};
sleep...
Yeah iv got this baserunover line sometime on some missions.
But every missions dont have a baserunover, some is only soldier and box.
And whatever is used ( baserunover or vox) it dont always work everytime.
I already settled the count playableunits >0 and it didnt change, some missions still...
Hi all,
I installed missions and it's great great great...
I used the one for namalsk and i modified it to run it correctly on epoch.
The problem is, some mission dont finished...
The key to finish the mission is:
waitUntil{{isPlayer _x && _x distance box < 50 } count playableunits >...
Type :
1 = ammo, pasta, coke etc
2 = Vehicles
3 = weapon
Each item v got a type number, if u use for exempe a vehicle classname witth the wrong type number it will not spawn correctly...
Afile : you v got some different afile like, trade_any_vehicle / trade_items / trade_weapons
Again...
Ok, here we go...
1:
In your mission.pbo, open the server_trader.sqf.
In this file you v got a list of all your trader.
Found the one you want to add item ( for this exemple we will take the:
// Friendly Vehicles
menu_Profiteer4 = [
[["Bikes and ATV",608],["Buses and Vans",563],["Cargo...
Sure.
- 1 : You have to found wich trader you want to add the item ( each trader v got a trader ID, with this trader ID u can found wich TIDs is used for him)
- 2 : Add the item to the trader item table ( with the right group and afile)
- 3 : Add this new item to the trader data table with...
I use pboview and working perfectly with HFBs.
If you use "Ultimate package"
Your server.pbo file is in : realityepidemic/addons/server.pbo
your mission.pbo is in : MPMissions/dayz_1.mbg_celle2.pbo
If you use " Ultimate pakage 2.0" it may be the same way to reach your files about server...
Hi sir;
I followed the install guide and mission work very well.
But i v got some 1 problem:
1- i receve this on rtp log:
6:24:23 Error in expression <us\debug\addmarkers.sqf"
_MainMarker = createMarker ["MainMarker", Ccoords];
_M>
6:24:23 Error position: <createMarker ["MainMarker"...
Or you can check the stock manually by this simple way:
Open your trader data table.
Click on upper side " search" button
On the right culumn of Qty line just write 0 and presse execute.
It will open all the list of item with stock quantity on 0
Then modify each of them by adding the...
I guess i cannot change this libne by comment it Halvhjearne. Because it's used for the DayZAI or and Mission...
It's happens everytime.
My ammoboxes is into a ammoboxes.sqf and the Ex is placed rightly on te init.
I added for each of ammoboxes i added a line:
_this setVariable...
This site uses cookies to help personalise content, tailor your experience and to keep you logged in if you register.
By continuing to use this site, you are consenting to our use of cookies.