This won't actually remove the part from vehicle, but still adds it to your inventory and you can remove all parts like middle wheels from all vehicles. This is how it works for you too or did I mess up something?
I just updated to latest pbo's from Dayz.st because they did some "fixes" and now I have this same problem :)
"We have fixed the bug from the Reality builder, pull fresh default pbo's to make sure you are using the updated files."
I get .rpt errors when I use this
Error in expression < then
{
custom_antihax = false;
exitwith{};
};
while {custom_antihax} do
{
_B>
3:24:33 Error position: <{};
};
while {custom_antihax} do
{
_B>
3:24:33 Error Missing ;
3:24:33 File mpmissions\__cur_mp.chernarus\antihacks.sqf, line...
Yes, but I know that my antihack doesn't block these effects because something like this works fine for me
nonapsi_ef = ppEffectCreate ["colorCorrections", 1555];
nonapsi_ef ppEffectEnable true;
nonapsi_ef ppEffectAdjust [1.0, 1.0, -0.03, [0.0...
What would be the best way to delete vehicle that is next to a player? This is in my dismantle vehicle script.
I was using this:
deleteVehicle cursorTarget
That just don't work if you quickly turn away or if server is laggy.
Would something like this work:
{_x setDamage 1} forEach vehicles...
Doesn't work for me. It goes up to "You are ready to kick ass!" message and then nothing happens. Any ideas? I would think that something goes wrong here
while {time < _drugTrip} do {
_force = random 10;
"chromAberration" ppEffectEnable true;
"chromAberration"...
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