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    Booby Trap

    Yes !"DZ_boobyTrap" works..
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    Booby Trap

    Kicks for PublicVariable Restriction #0 Is there exception I can add or do I just have to change whole line to 1 for only logging? Also booby trap did not explode when I walked to it myself. This is normal?
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    Mountable Vehicles

    To setup this (This is from from piXel`s addin) Bottom of init.sqf add _nul = [] execVM "vehInit.sqf"; //vehicle climb Then just throw these 3 files in your mission folder. vehInit.sqf //===================piXel 12-02-2013============ if (isServer) exitwith {}; waitUntil {sleep 2; count...
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    Mountable Vehicles

    I can get this to work but antihack blocks you from getting out of the vehicle. Backspace is used for getting out. How would I whitelist backspace to ah?
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    [Tutorial] Custom Loot Tables and Adjusting Spawn Rates

    To spawn in first place. Sometimes you have to wait like 5-10min until loot spawns. Server lag plays big part on this too i would guess.
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    [Tutorial] Custom Loot Tables and Adjusting Spawn Rates

    This works for me. Is there way to trigger loot spawn faster. After 1.7.7 it takes a lot longer to spawn. I dont want to increase spawn radius too much. Maybe these lines in variables.sqf dayz_lootDelay = 3; dayz_lootWait = -300;
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    [Tutorial] Custom Loot Tables and Adjusting Spawn Rates

    I`m getting these on .rpt log 22:28:07 Error Zero divisor 22:28:07 File mpmissions\__cur_mp.chernarus\Fixes\spawn_loot.sqf, line 27 22:28:07 Error in expression <find _iClass; _weights = dayz_CLChances select _index; _cntWeights = count _weig> 22:28:07 Error position: <select _index...
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    dayZ (arma) AI Controlled Bus Route.

    Works fine with 1.7.7.1 but I removed support group that spawns when driver is killed and I cant enter the bus anymore. What would be causing this?
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    [Release] Car Radio

    Anyone figured this out yet? What action should be added to exceptions to stop antihack removing the scroll menu?
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    Deployable Ammo Crates and 1.7.7

    First add USBasicAmmunitionBox_EP1 to server_player_Sync, server_updateNearbyObjects, server_functions and in variables and edit server_cleanup just like posted earlier. If you have any map tool you can just add custom spawn point and name it USBasicAmmunitionBox_EP1. Or add it to...
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    Deployable Ammo Crates and 1.7.7

    Just spawn USBasicAmmunitionBox_EP1 same way as vehicles, that worked for me.
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    Deployable Ammo Crates and 1.7.7

    Ammo box small? What is the class name for that?
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    Custom Wrecks with loot - Why limit it to heli crashes :p

    With 1.7.7 all loot spawns right under the wreck in one pile. Something to do with helicrash loot spread change in 1.7.7?
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