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  1. M

    Pulling data from SQL table in script

    The "_" denotes locality of the variable, which could be an object, or a string, number, etc. _localVar - local to this machine, this script globalVar - local to this machine "publicVar" - a little different, read up on it. Sent across the network.
  2. M

    Air raid - bombing and siren

    Uh, nope, it's working!
  3. M

    Air raid - bombing and siren

    I NEED TESTERS! Newest update, if it works for everyone, will be added to OP. I have found no bugs, so far. NEWEST UPDATE -- FROM YESTERDAY TONS of improvements, better AI pathing, distance checks, debug option, static option, more! PLEASE TEST IT!!!
  4. M

    Air raid - bombing and siren

    I believe you're right, thanks for pointing that out! Note that the last case will almost never be selected, so you might want to double it. EDIT: fixed
  5. M

    Air raid - bombing and siren

    That should work - that's what I meant - but there's no reason for you to have a whole other switch section, they can all be combined into one (less cpu load). Also, damn that script is messy, is that really my most recent non-animated version? Needs to be cleaned up. See my most recent...
  6. M

    Air raid - bombing and siren

    Perfect! I will be adding this to mine. Does the bomb fall first too?
  7. M

    Air raid - bombing and siren

    Change the _ray value - should allow larger areas to be bombed. Eventually I'll add a _ray selection to each target in my location array (gonna be a lot of work to figure out how far a radius to use) - but you could add this yourself (random worldspace part of the code) if you have custom...
  8. M

    Air raid - bombing and siren

    New version offers static or random! Great there's demand for non animated! I'll eventually get around to it, maybe just make it an option
  9. M

    NEED TESTERS FOR MY SERVER! project zed - rewrite everything. PM IF INTERESTED!

    NEED TESTERS FOR MY SERVER! project zed - rewrite everything. PM IF INTERESTED!
  10. M

    Air raid - bombing and siren

    RELEASE VERSION TESTING -- RC5 --- PERFECT ON MY SERVER! Guys, before I add this to the OP, I need help testing - newest airraid script - 05/05/2013 7pmEST UPDATE: LIVE! 7 PM EST may5 2013 RANDOM&STATIC ANIMAI FINAL TESTING !!!! PLEASE REPORT STABILITY! Installation: Just replace old...
  11. M

    Air raid - bombing and siren

    Make sure you're using the newest version FINAL RELEASE COMING WITHIN 24HR New version: http://pastebin.com/LR3LEaHf RC2 (static option, optimized, prewaypoints testing) 1030pm THIS BUILD TESTING New version: http://pastebin.com/VrXR99mv release candidate 6pm EST THIS BUILD STABLE This is what...
  12. M

    Air raid - bombing and siren

    Thanks man! I totally agree, the AI pilots suck (who crashes into a mountain?!) that's just arma for ya. In the new version, chopper should stop and hover if it can (can the Mv22? Haven't seen it yet since the update EDIT: no it cant, with sometimes explosive consquences. choppers work great...
  13. M

    Air raid - bombing and siren

    Typo in my comment. Should be true or false, never a number. You're not the first to report that it works without rmod! Great news, but I still don't think that will work for everyone.
  14. M

    Air raid - bombing and siren

    Going to install Sarges AI tomorrow on my test server when I get a chance - and look into how he calls for AI spawns and see what we can do about getting them to spawn nicely from my script. @All Update is working well, very functional. May be having trouble with getting the siren loop to...
  15. M

    automatic Aircraft Carrier

    Only for the custom buildings you've added in the database. Which work maybe 75% of the time for me. Map buildings are loaded somewhere else - we need to find where it loads the default chernarus map, and make sure that the buildings on it are loaded before.
  16. M

    Any way to force addon downloads in the same way as the mission file?

    It's called dayz commander :P I don't think you want to force users to install it - but you want them to be able to download it easily, maybe in game.
  17. M

    Air raid - bombing and siren

    UPDATE: LIVE! LAST UPDATE 1030 PM EST may2 2013 RANDOM ANIMAI will be added to OP after further testing. Installation: Just replace old server_airRaid.sqf with new one in dayz_server.pbo! <<< http://pastebin.com/LR3LEaHf >>> NEW at 1030pm EST ---------------Damn we updatin, son! RC2 -...
  18. M

    Air raid - bombing and siren

    Try changing _choice to 1 If you've got sirens, and the choppers are getting there - everything is working as expected, except maybe you can't display that bomb type for whatever reason. Try light - i know it works for sure, well, I think. No errors in your RPT? anything about killed a...
  19. M

    Air raid - bombing and siren

    Looks like the bomber exploded before it got past the siren start. Basically the code waits until the bomber is within a certain distance, then starts the sirens - but if the bomber dies before it gets there, code just waits forever. Fixed in new version, which is just going into testing right...
  20. M

    Air raid - bombing and siren

    You are correct in that it will only run while repeat > 0. If you want infinite, change the while loop while (_repeat > 0) To while (true) And the while loop will run forever.
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