The problem of scopes will more than likely be the same as the field of view issue. But there are many aspects such as iron sites are zeroed to short range whilst scopes are zeroed for the guns max range.
This error seems to be down to the air friction variable set on the bullets:
class B_556x45_Ball: BulletBase
{
hit=8;
indirectHit=0;
indirectHitRange=0;
cost=1;
airFriction=-0.001425;
caliber=0.5...
Like I said the problem was on your client side. Commander was not launching correctly because the server was not detected as a Sahrani server. Yes the server was at fault too. But the server was correct, just a problem you created while setting the name incorrectly.
I'm Sorry but this thread is retarded... All I hear are kids complaining that DayZ has zombies. And everything is banned. If you don't want zombies, go play Arma 2. Remember that game that DayZ runs off?
So what you did was take DayZ and remove one of the key features that makes it DayZ.
The...
Wait. You don't need to change any command lines for commander, Commander detects Sahrani no problem. @DayZ has nothing to do with Sahrani, you will only cause problems using this. There is no "retrying Authentication" in our build since this is a feature of 1.7.7 code, We run 1.7.5 base code.
You will need to use Mysql Workbench or some other program to run the SQL file. The SQL file is a standard SQL you get with DayZ so there is nothing different except for the vehicle locations. Navicat clearly doesn't like it. Or your SQL server is setup incorrectly.
Only thing I can think of is a client is deleting an object, but not informing the server of its deletion in time. And this object is running some threads to watch for events. There is so many possibilities. I would be nice if BI had released documentation to their error codes.
Its actually easy enough to do with the "999" code on the hive access. You just need to make the changes to server_playerSetup.sqf to allow it to read the needed data from the database.
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