My problem with the above is resigning the files for public release, whenever I tried adding in a signature it always gives me errors when it compiles with binpbo
Yea, ive ran into the problem of repacking the modded dayz pbos for signature errors with BinPBO, aswell I have yet to figure out how to setup loot spawns in the uncoded buildings. Besides these things the setup isnt to difficult.
Greetings all!
Im looking to try and port a map into Dayz, however after searching google and various forums I cant find any tutorials on how to even begin this. Does anyone have any links or tips they are willing to share?
So ive been fiddling with this for awhile, I added a few lines for world space hoping they would work however It isnt working at all now, below is the sample code i tweaked:
Anyone got any idea why its not working?
player setVariable ["BIS_noCoreConversations", true];
enableRadio false;
CHANGE THE ABOVE TO THEIR OPPOSITES AND KILL MESSAGES WORK, CONFIRMED. capslock fail from ingame :/
So i was looking at this bit of code from the login script that comes with bliss..
How would I go about adding a spawn location so that say Donors could always respawn in say Elektro?
I imagine I would do something like this:
but that didnt work so I assume the _worldspace is incorrect call?
has anyone tested the above? I tried before installing some updates but have not tried again, Might give it a shot next server restart if no1 else has tried by then
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