HI Guys i am trying to make this work with Napf. I used 0.13 as the basis as it has the single char version but has the 0.14 content. Here are the files I have reached the limit of my understanding for now. For some reason I cannot get the epoch items to write to the db..... Please help and past...
Hi all. thought I would try in here. I am using Sheeps repack and everything works fine. However my server doesn't call up or save to the db....
I won't post my rpt because, well tbh there isn't anything in there. Hive shows that it doesn't pick up the epoch objects (Epoch objects 0, vehicles...
Ok so my normal epoch object that i build are jot writing to the database.... if i use the standard pbos that are supplied by the host then they write fine. I have tried many a thing so far but nothing. Any ideas?
YUp agree and thats what i have basically done. though the serverfunction.sqf does look different in the objectuid calls. You mentioned that the items not saving to the db was fixed......
ok I must be missing something I am tying to get Napf working... Well it is. However the player built bases that are in the SQL are simply not showing up..... However they show up fine with the original PBOs.
Good job Carl!!! Been working ona napf versiin. But the halo hangs for some reason.... even installed ess fresh. If i select open chute (for some reaso i have 2?!) Your legs are broken and you start bleeding....
Ok so i ahe found that it appears that the new patch breaks buildables 1.3 as the id gets all messed up. Probably why your items arent saving i think has something to do with the steam id and how the items are tied to the buildables etc...
http://epochmod.com/forum/index.php?/topic/14716-server-doesnt-start-after-125548-update/ Is a good start follow the links in the links in the links. you will see what I mean. Someone write a definitive guide for the love of god!!! or zombies..... or zombie gods, zombie gods would be cool...
I would suggest working on getting the repack working on the single character version first and then the multi. The SteamID is going to be the biggest nightmare
Can someone remind me why we require these arma2 updates? I am bemused. BI release these arma 2 patches to make sure issues are resolved within the core engine for their addons only. Bare in mind that the arma 2 engine is also utalised for some other commercial and military applications like...
Yes the Id is just an identifier it's a basic (if A = 123) then (A spawn = 456,789,0) there must be something else kicking the around. Possibly the telephone part. What's the rpt say?
Did you run the sql file. I dont think you change the char id as the sql file adds more to your servers db sql for the multi char but still uses the char id.
Ah ok righto you didnt explain that. Tey logging into mine. Brave sir robin meaning of life. Not plugging the server. Running the same pack so just want to know if you get the same issue.
Go to your battleye folder on your ftp. By the sounds of it though you havent put the battle eye filters in the battleye folder yet if your asking where the log file is.
This site uses cookies to help personalise content, tailor your experience and to keep you logged in if you register.
By continuing to use this site, you are consenting to our use of cookies.