hmmm... i dont know what you mean with truck ren red?
But after every restart, your cars become a little more dmg and after a damage from 1 it respawns.
i will add stronghold later, it needs more as the blueprint but im on the work.
Update4.sqf with random Ural spawn on sector B are uploadet and on the first Post.
@AliceKiss: thanks for your work.
@Major.Pain: building is still running, are you realy use the Origins Client file from me?
Later i will make a new fullupload and check it with a fresh install, but i think you...
Should work, i have tested it before the last full upload.
The only problems what i have had with missing foundation, was with the original client files.
you can delete the wrong foundation in the data table and build again.
i check it, when i'm back.
Sorry, its Not my Mod and i dont know what is "Adpitar". But for now, its Not possible for Me to make Serverfiles from the 1.71 what Run with the original 1.785 Client.
Hi, thanks for Write in english. Its Not my motherspeak but i can understand a Lot of all. But what is adpitar?!
I have taken the 1.785 files, mixed with the 1.71 files and checkend what new files Run with the Old Server. After this i have rewrite a Lot of things and Updated the Database. You...
What do you will do.
i have make a second cleanup script, with other spawnpoints and every restart will the spawnpoint change.
When you want to change the spawnpoints and do not know how, give me the locations and i change the scripts for you.
the cleanupscript is so simple like the update.sql...
Looks like you have not used my Database.
What for work will you save, Char, Buildings...?
when you use my database no fear for the Update.sql no old data there deleted.
for all other, read the readme.txt and better make a clean install without MajorPainage Serverfiles.
ok, i have test the mod and it runs but realy buggy.
All works but massiv lags at respawn and a much of errors in the logfile.
here the Spawnfile:
http://www.file-upload.net/download-9132660/WoP-Spawn.sql.html
only to use with @WoP (Mod from your link)
i'm look later for an full implementation
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