What settings would allow the sirens to initiate when the bomber is like 30 seconds out and have it start bombing immediately when it shows up?
Basically I want people to drop everything they are doing and haul ass out of there
Will this be BOTH Text & Voice or just voice?
Also - would be cool to see communication based on the possession of a radio.
Something like - Side chat disabled
Have a radio
Use your scroll menu to interact with other radio owners.
Overall like the general idea, although the idea of having...
Yes, it would, but buildings tend to shift in the DB and I do not know why or how to prevent it from happening. Either way - I'd still totally add texture files and new tents, regardless of size!
Oh I agree that under 10mb isn't a problem, but I'm at 6mb already and I'm not done a buncha things I'm working on. New tent types would be a must have, especially if they are the dark green short dome ones.
Ideally after lots of testing and getting everything done, I'd change the mission file...
Aye, some form of action against side chat talking would be nice.
It doesn't have to be breaking legs, or kicking... it can be perhaps some kind of self mute, or change their push to talk key (if possible)... Anything to keep the peace between any gaps of admins not being on. Leg breaking...
thanks for the quick reply, I'll give that a shot - right now trying to have lots of new things, but minimizing the size is important too... My mission file is huge atm.
Does anyone have a good solution for the sound file sizes? Perhaps some use of sirens within the game files? If so how, I know celle has a bunch of functional siren types - I'm curious to find a way to incorporate?
I'd also be interested in learning the things you've done to make the game more challenging - basically my goal is the same, lots of things to do, lots of ways to die that aren't bandit related - As hard as can be is the goal :)
Zombie, heat and weather changes are def things I would be very...
Alright, I used Sarge's AI and the Animated Heli Crashes - sarges doesn't have a add_unit_server.sqf, how would I go about what you are saying for me to do - Who's add_unit_server.sqf should I be using seeing as how there's a few other people who use it for their AI's.. and would I need to add...
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