Hey, what's been going on with the other Celle version - Is Graz done with DayZ?
If so, I'll probably be switching to this one if it gets updated while the other one doesn't anymore.
ALSO - Does this one build off of the other Celle in terms of the skins/weps/buildings available?
Alright, got the rail tracker on, hit start, hit add trail... started going around, but didn't see anything being added or any method of saving the markers
You sir, are an asshat.
Accelerated time has a variety of purposes... The main one is for players from different timezones/regions/playtimes be able to get a taste of day and night play. I have players from all over NA and all over europe + japan/australia ... So giving them a bit of day/night...
Holyshit thats epic, gonna have to set shitloads of them to fortify and ambush...
If I jack up the KRON_UPS_sharedist to say.. 1000m would that cause any server issues?... I'd like the AI to communicate over pretty long distances so they can come to each others aid.
Anyone know if its possible to restrict a build location based on a worldspace location + marker size?
I see the option to do it for towns if you type their name, but what if its not a town that you don't want them building at?
Do they need to be near buildings that are part of the map or will they be okay near buildings that are in the sqm/db?
I've asked you this before but you said its a surprise, I still haven't gotten around to it... But what's ambush like?!
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