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    Animated C130 crashes - Eventually dropping carepackages at way points

    If the vehicle will spawn on your server, then it will work. also you can change the _boxtype to anything
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    Custom Wrecks with loot - Why limit it to heli crashes :p

    just make sure u update it in Server_monitor and Server_functions aswell diag_log (format["CAREPKG Red : ABOUT TO SPAWN"]); for "_x" from 1 to 10 do { _id = [] spawn server_spawnMedicCarePackages; }; server_spawnMedicCarePackages = compile preprocessFileLineNumbers...
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    Always In combat - Works well with discobot

    you should change _timeMax at the top to 30, as ive not been able to figure out how to shorten the combat timer yet Then you could say Stand Still for %1 insted of Can Abort In
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    Always In combat - Works well with discobot

    yeh I changed it to a countdown timer the ummm case (player getVariable["combattimeout", 18] >= time) : { _btnAbort ctrlEnable false; cutText [format ["Can Abort in %1", (_timeMax - _timeOut)], "PLAIN DOWN"]; soo that is looking at...
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    [Release] Carepackage Cars, delivered by parachute from a plane

    Im not into making videos, way to busy with other stuff to sit there editing, but its basically the same as this video by gaga but shows the care below the parachute rather than the box. The only real difference with this script is the changes to the coding that swallows the car as soon as you...
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    Animated C130 crashes - Eventually dropping carepackages at way points

    Still keep meaning to get on my cherno map and find a wreck that does work for cherno that looks like the plane, there is one :p keep forgetting lol Player 2 deals with the cherno pbo and i deal with the panth usually, w0rking on so many things at once makes me forget other stuff alot lol. Ill...
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    Always In combat - Works well with discobot

    Sooo description.ext Link that to your player_onpause.sqf Line 10(ish): onPauseScript = "player_onPause.sqf"; then here is my player_onPause script with a count down timer insted of just a static message http://pastebin.com/qrWtkjt2 (Please note that it does also have the greyed out...
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    Always In combat - Works well with discobot

    lemme copy n paste my my player on pause for u
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    Custom Wrecks with loot - Why limit it to heli crashes :p

    check to make sure it is in your server_funtions.sqf, as it is looking for server_spawnMedicCarePackages which is defined as an address in your server_functions, check to make sure its the correct address and file name, check uppercase/lowercase just incase etc
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    [Release] Carepackage Cars, delivered by parachute from a plane

    You would be assuming wrong sir :p Works without rmod, all in ur server.pbo
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    [Release] Carepackage Cars, delivered by parachute from a plane

    You literally change the co-ords, and it will drop them at it, by picking co-ords at random If you want to see a video check out my other post on the c130 dropping care packages, there is a vid of the carepackage version on page 3 or 4 the difference with this is, it drops cars at the...
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    [Release] Carepackage Cars, delivered by parachute from a plane

    Carepackage cars delivered by parachute from a plane help and discussion takes place here... Any issues feel free to post, and ill reply when i get chance
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    [Release] Carepackage Cars, delivered by parachute from a plane

    Okay so there is a few things you can change here, Changing car type Check you server_carAN2.sqf and look for the following section _boxtype = "hilux1_civil_2_covered"; Change this to the type of car you want dropped. Example of a UAZ shown below _boxtype = "UAZ_CDF"; Changing...
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    [Release] Carepackage Cars, delivered by parachute from a plane

    Very handy for those whiney kids u get on ur server saying theres no cars! Well wtf do u expect they are all driven away from the coast So here is how to parachute drop cars that will be deleted on server restart (You can change the amount of time they drop in to suit your needs, and drop them...
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    Animated C130 crashes - Eventually dropping carepackages at way points

    Just managed to make a chinook fly over noob spawn areas and air drop vehicles every so often, that will auto despawn on server restart. Just a few things left to do with it, then ill post a tut for it. And also update the ones on the front page
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    Animated C130 crashes - Eventually dropping carepackages at way points

    they are 2 seperate scripts, the first creates a heli-crash type, the 2nd does the carepackages and deletes the vehicle without flying
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    Custom Wrecks with loot - Why limit it to heli crashes :p

    if u check ur RPT log it shud give u the co-ords and how many spawned etc. If i remember rightly (not checked this) then that release has the find safe point to place, so it shudnt be spawning stuff in the sea, but no promises :p i wud teleport around them and check that way
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    Custom Wrecks with loot - Why limit it to heli crashes :p

    diag_log (format["CAREPKG Red : ABOUT TO SPAWN"]); for "_x" from 1 to 6 do { _id = [] spawn server_spawnMedicCarePackages; }; //Spawn care packages change the 6 to 10 or whatever
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    Getting started!

    new dayz patch coming out soon, hope there will be an updated panth patch with working loot/zombies
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    Custom Wrecks with loot - Why limit it to heli crashes :p

    Dealt with this on irc chat
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