Ive written myself my own spawning system now, i set markers where i want the people to spawn in and adjusted the server_Playersetup.sqf and mission.sqm a bit, works like a charm :)
A thing i dont understand is that ammo for the saiga 12k is spawning, but the weapon itself is banned in...
I would like to help you, i just dont know if we want the same final Mod ;)
But Maybe we should start a new conversation about it. I Added sahrani to my Little adminmap, got Most of it working but i have to adjust the settings for the Map coordinates... Wheb i have everything Running i will let...
Hey Guys,
after a week of running a server, iam missing my old web-based adminmap, i have 300 cars spawned but see nearly none, so i dont know if anyone tp'ed theme or something...
Is there any admintool out that already supports sahrani?
One thing i think this map would work awesome with, and would push it reeeeealy fast: Houses!
I think thats why Origins is so popular, because you have a save place to go to. I mean i wouldnt do the 3 level-stages shit and i wouldnt make it so easy to build a house, but a simple house-model...
Ok, i have to ask again... i opend the pMain Function, and changed the 3. line to
DECLARE iSpawnNumVeh SMALLINT(3) DEFAULT 999;
I thought this means that i nearly have no limit (999) about the max total amount of vehicles that can spawn... so i went over to object_classes, and changed the MaxNum...
Ok, i played now a few days, "lag" doesnt happen that often anymore, even with 30/40 players... maybe my pc had some problems, i dont know... even the zombiespawns are ok, as long as you have a sd weapon ^^
So i change my mind, the mod is great as it is, and i like that you dont ban everything...
Process is running on a i7 Machine, Server CPU is at 40%, No "lag" or yellow/red chains... right now the only script i use on the server is self bloodbagging, but when i wrote the first post about the zombie-spawn lag, i had a vanilla sahrani installation.
Dont get me wrong, you did an amazing job, its just that i dont think that spawning 4 times more zombies then "normal" makes them more... dangerous. We were 2 guys on a airfield and spawned like 50 zombies in a small area. I mean it would be more dangerous with 20 zombies that do 500 damage per...
I reeeealy love Sahrani, i think its one of the greatest maps to build on. After some days of testing, i have some feedback from my side:
PsiSyndicate said once in a video, that the spawnpoints are one of the most important parts when it comes to top or flop of a dayz-map, and he is right. I...
Ah sorry, was my fault, used a wrong profiles-parameter :-/ but its strange that the script seems to fall back to publichive when it doesnt get any mysql-data.
Another question, since i normaly use reality-hive and spawn my vehicles via perl: What do i have to edit in pMain to increase the...
This is driving me crazy, i deleted all DBs on our Server regarding sahrani, started the server, and everything loaded still fine.
Then i opened the hivelog.txt inside "Sara", and look what i found:
2013-05-31 12:20:41 Database: [Information] Connected to MySQL database...
You need to extract, edit and link the player_monitor.fsm from your @DayZ_Namalsk ns_dayz.pbo into your mission-file, Namalsk doesnt use the player_monitor.fsm from @DayZ_Namalsk_@Dayz
Very strange, we set up a server, everything seems to run well... but somehow some people are spawning in water, and somehow i cant see any entries in character_data, but character seems to save, even after server restart my char spawns at the right position, so the server seems to save my data...
Not on my Server, everything is working fince since i updated :-) Only thing that no one can solve is when player crashes his game after death, then the body still disapears.
I tried some things... problems are:
The cool bro's of dayz banned ALL Parachutes, except the one that is used when you jump out of a heli, so you cant just drop a parachute over a location and can be sure that the cargo-drop will land where you want it
You cant use C130, only on taviana i...
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