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    [Discussion] Custom spawn points based on UID (UPDATED)

    ah yea, see the edit button now. Kinda new to scripting and wut not. And wow man, calm down and dont hurt me u big gorilla.;)
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    [Discussion] Custom spawn points based on UID (UPDATED)

    I figured it out... //##UID Based Custom Spawn Locations## p2_newspawn = compile preprocessFileLineNumbers "customspawns\newspawn.sqf"; waitUntil {!isNil ("PVDZE_plr_LoginRecord")}; if (dayzPlayerLogin2 select 2) then { player spawn p2_newspawn; };
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    [Discussion] Custom spawn points based on UID (UPDATED)

    That bit of code didn't work. I have already asked player2. Waiting on a response.
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    [Discussion] Custom spawn points based on UID (UPDATED)

    Thanks, i will give it a try.
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    [Discussion] Custom spawn points based on UID (UPDATED)

    Im trying to get this to work with the new Epoch 1.0.2.4 update. Any help would be appreciated.
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    [Release] Sector FNG Inland Version

    Found out that if i run this server side that all the buildings spawn twice. Any way to fix that? Also, could someone show me an example of how to get 2 heli patrols and and few ground vehicle patrols going here with sarge ai?
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    Base Building DayZ 1.2 Released

    Haven't heard anything yet. But if anyone can figure it out, its these guys.
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    [Release] Sector FNG Inland Version

    Also, im running this server side, would that cause problems?
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    [Release] Sector FNG Inland Version

    ok, im having the issue of buildings spawning in on top of each other? could someone please help me with a fix. My crates file looks like this: //Sector FNG Made by Phoenix @ http://fridaynightgaming.co.uk/ //Feel Free to test @ 91.121.11.49:2362 Bring a group you'll need one. //Thanks to...
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    Base Building DayZ 1.2 Released

    Still have someone working on it. They hit a prob last night, hopefully we'll know tonight if it'll work.
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    Base Building DayZ 1.2 Released

    We might make some progress tonight thanks to another guy thats helping me. I'll let you know later tonight or tomorrow.
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    Base Building DayZ 1.2 Released

    Not me, im trying for 1.0.2.3 and its driving me crazy. Im new to scripting, only about a month in, and this one is killing me. I'll let you know if I get it working, but it doesn't look good atm.
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    Base Building DayZ 1.2 Released

    yea, im just interested in getting base building installed on my server. I cant seem to get it and the modular working at the same time.
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    Base Building DayZ 1.2 Released

    U guys sound like geniuses, lol, u should combine your powers and form a "help chi w/ epoch" team. :D
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    Base Building DayZ 1.2 Released

    It would be nice to have those controls in base building 1.2 on epoch as well.
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    NW + NE Airfield Rebuild

    Thanks for the info man!!
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    Base Building DayZ 1.2 Released

    I am having a problem with the epoch 1.0.2.3 update as well. I have base building installed, but it wasn't saving the bb 1.2 items to the database, nor the new modular building system items. Well, i have fixed it where the bb 1.2 items are saving, but the new modular building system items still...
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    Base Building

    Yea maca, give me a basebuilding that works with the modular system in epoch pls....!! ;-)
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    NE Airfield Camp

    yep, i did it already, everything looks good so my players say, haven't been in myself, about to go now. Thanks a lot!!
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    NE Airfield Camp

    Thanks bourne, looks kool, a change is always good after seeing the same stuff everyday, lol. Thanks again man.
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