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  1. J

    Removing hit messages

    //#define HitMsgs true // HitMsgsIngame true - Hit messages are shown ingame, requires them to be enabled // HitMsgsIngame false - Hit messages are not shown ingame //#define HitMsgsIngame false I think he meant this
  2. J

    Rmod problem: stuck inside vehicle/chopper on get out

    Then go on and put a "//" (without "") infront of number 22.
  3. J

    Removing vehicle ammo?

    Guess what? Look at this bad boy: http://opendayz.net/threads/removing-ammo-from-vehicles-bliss.9193/ Sadly it isn't released yet.
  4. J

    Rmod problem: stuck inside vehicle/chopper on get out

    But isn't disabling antihack a bad thing? Didn't you open some doors for hackers if you do this?
  5. J

    Crashsitetable error

    Got it working myself. Some weird error i really don't know what the problem was.
  6. J

    Safe Bases - Almost Complete

    if ((getPlayerUID player) in [""83401862","228290","123360902","104075206","3911810","92610118""]) exitWith { titleText ["Welcome to your dome", "PLAIN DOWN", 3]; }; // Everyone Else titleText ["You are entering a restricted zone, please turn back now or face certain death...", "PLAIN DOWN", 3]...
  7. J

    How to make heli crashes spawn on restart?

    Just wondering where do you customize your Loottable. Obliviously you can't do it in server_spawnCrashSite.sqf anymore.
  8. J

    Crashsitetable error

    Edited 7 more chances to the file - no change. *edit* If anyone have a slightly idea why it's maybe not working, please share it. (But i repeat on our test server it works properly)
  9. J

    Crashsitetable error

    second part of the code: , ["RH_sc2eot","weapon"], ["RH_sc2aim","weapon"], ["RH_sc2acog","weapon"], ["BAF_L7A2_GPMG","weapon"], ["RH_sc2","weapon"], ["RH_m21","weapon"], ["RH_m14eot","weapon"], ["RH_m14aim","weapon"], ["RH_m14acog","weapon"], ["BAF_LRR_scoped_W","weapon"], ["RH_m14","weapon"]...
  10. J

    Crashsitetable error

    Hey there, first of all: I'm very sorry bothering someone with this. I tried to get it working for hours now. I edited our Crashsitetable with almost every rmod 2.1 weapon. But somewhere i must did a mistake. Everytime our Server starts with this file it works for around 30 Sek and then i went...
  11. J

    looking for a script :(

    Searchfunction... nc http://opendayz.net/threads/safe-bases-almost-complete.7464/ http://opendayz.net/threads/guide-creating-safezones.9014/
  12. J

    Ground Fog - Guide

    It says, script fog.sqs not found. Any idea why? Got it in a script folder and the class looks like this: class Item18 { side="LOGIC"; class Vehicles { items=1; class Item0 {...
  13. J

    Safe Bases - Almost Complete

    Can you post an example? Doesn't really know where to put it in my Sensor. Tested it yesterday... You can still kill people that are in the base.
  14. J

    Safe Bases - Almost Complete

    So where do i put it in a Code like this? if ((getPlayerUID player) in ["XXXXXX"]) then { titleText ["You are entering a restricted zone....identity confirmed. Welcome back.", "PLAIN DOWN", 3]; } else { titleText ["You are entering a restricted zone, please turn back now or face certain...
  15. J

    Changing the starting skin?

    if (!(_model in...
  16. J

    [Request] Vehicles

    Just do it handy. If i see a vehicle abadoned in the wilderness i just delete it.
  17. J

    Removing ammo from vehicles (Bliss)

    Nothing to apologize, i hope you're well again. And thanks for your work, can't wait for the code *_*....
  18. J

    Removing ammo from vehicles (Bliss)

    I think i'll wait long enough for the next bump. What do you think? Bump :).
  19. J

    Custom music while loading screen?

    Thats a diffrent point. I thought it would just be posted. Not from the owners. Iykwim
  20. J

    Custom music while loading screen?

    And that is just stealing.... seriously that sucks.
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