Great job man. I know you have gotten praise on this thread butI think more is due.
The Chernaus mission system isnt bad but this is easier to configure. I like how the crates can be random based off how many weapons you have in it to choose from.
What i do like about the first mission system is...
https://github.com/vbawol/DayZ-Epoch/blob/master/SQF/dayz_code/compile/player_unlockVault.sqf
Take a look at that. i am trying to look at it myself to learn.
I was going to ask the extra mission question also. I have a guy I work with who said that you can create a mission something like this.
"Intercept bandit weapons truck before it reaches base."
So their would be a URAL druven by A.I starting at a random location that would drive to another...
If I already have the Chermo Mission System setup on my server and I dont know how to remove it to install this can they both be run side by side Vampire? I took over the server from the former owner and wasnt around when he set up the mission system.
I like this because what I do now once a...
On my server I have protected bases. Instead of owners having a zillion tents all around. I'd like to provide base owners with empty ammo boxes that they can put all their gear in. Also as a additional option (if I was going to place this in a non protected base) I would like it to be only to be...
I got this to work pretty easy . ITs just trial and error to see which markers work. Seems all the cooler makers dont work. Would have loved some of the Faction markers too.
It would be nice if there could be a script to create a zombie hoard at random times and random locations on the map. say 20-100 zombies at any one time. in a group. Would be a sight to see. The hoard wouldnt appear as a marker on the map like A.I. missions that pop up. You would just bup into...
How would I do the following?
I want to have A.I. guard player donor bases. Here is how I'd like it to work.
When other players besides the base\clan owners (based on PUID/GUID) enter within a certani distance of the base (kind of like the protected bubbles script) then the A.I. Spawn in at...
Ok the below works but for only 1 server restart
Code:
if (_damage < 1) then { // create object
// for tents: non colliding position
_entity = createVehicle [_class, _point, [], 0,
if (_class=="TentStorage") then {"NONE"} else {"CAN_COLLIDE"}
];
_entity setVariable ["ObjectID", _ObjectID...
OK this is werid. Once I change the below code
Code:
if (_damage < 1) then { // create object
// for tents: non colliding position
_entity = createVehicle [_class, _point, [], 0,
if (_class=="TentStorage") then {"NONE"} else {"CAN_COLLIDE"}
];
_entity setVariable ["ObjectID", _ObjectID, true]...
I would like to know is there anyway to add AKM mags and AK-74 Mags to ammo boxes and have them in the loot table.
It never made sense to me fit this is a Eastern Bloc country and you have DMR boxes, STANAG boxes but you dont have any AKM boxes.
I liked to add a box with say 10 AKM mags, 10...
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