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    Reality DayZ Inventory Manager (C#)

    It's more complicated, but doable. But I doubt the author is going to do it. Gesendet von meinem GT-I9100 mit Tapatalk
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    Adding a item class

    Yup, thanks for your help man.
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    Adding a item class

    Ok, I understand that there is no way of putting even small single assets into the missionfile? The only way is to wrap it as a mod and make the player download it. Which is basicly the same thing as downloading the missionfile and that is not signed and validated in any way as I see it...
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    Adding a item class

    Hey guys... I want to add a custom item to the game, so I prepared a .paa and .p3d file and put it in my mission.pbo. In order to setup the new item, I included the item.hpp (located in my mission.pbo) to the description.etx #include "path\to\my\item.hpp" As it is supposed to be...
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    Sensor Class Problems

    F2K Sel from http://forums.bistudio.com pointed out a possible error here.... http://forums.bistudio.com/showthread.php?169982-Sensors-executing-script-on-leaving According to him, the sensor must not have the name "sensor"... so somethink like ... name="awsomeness"; expCond="(vehicle...
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    Sensor Class Problems

    Hey Survivors, here´s one for you... I have this Sensor-Class in my mission.sqm class Item0 { position[]={4691,0.436,13432}; a=200; b=200; rectangular=1; activationBy="WEST"; repeating=1...
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    Including Basebuilding to you server... contact me at [email protected]

    Including Basebuilding to you server... contact me at [email protected]
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    HOW TO ADD MORE BUILDINGS TO BASE BUILDING 1.2

    Doesn´t work for me... sorry. I maybe having a stupid mistake or somthing... I posted my CfgBuildingLoot.hpp --> http://tny.cz/173c4e4c and CfgBuildingPos.hpp --> http://tny.cz/ae361690 Maybe you could take a look at it and help me out? I´m really out of ideas here...
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    HOW TO ADD MORE BUILDINGS TO BASE BUILDING 1.2

    Ah! Now that makes sense! Thx, I'll check that out.
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    HOW TO ADD MORE BUILDINGS TO BASE BUILDING 1.2

    Doesn´t work, by the way... Did this in the CfgBuidlingLoot.hpp class WarfareBDepot { zombieChance = 0; minRoaming = 0; maxRoaming = 0; }; Zombies still spawning around this building.
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    HOW TO ADD MORE BUILDINGS TO BASE BUILDING 1.2

    Is there a method the do this by an array? I don't want to add each deployable to the CfgBuildingLoot.hpp I added an array to variables.sqf (mission-side) baseBuildingRemoveZombies = ["Concrete_Wall_EP1","WarfareBDepot","Base_WarfareBBarrier10xTall","WarfareBCamp"]; just to call it in...
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    Database Error

    Got the same... no negative effect on the game, though.
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    Need help with basebuilding script

    This one here is widely used. https://github.com/Daimyo21/BaseBuilding-DayZ
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    Need help with basebuilding script

    Questions: 1. Are the buildings written to the database? 2. Did you add the building-classes to safeObjects-Array in dayz_code/init/variables.sqf
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    HOW TO ADD MORE BUILDINGS TO BASE BUILDING 1.2

    *slaps own forehead* Some things are just too obvious.
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    Base Building DayZ 1.2 Released

    Add the building-classes to the safeObjects in dayz_code/init/variables.sqf.
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    Base Building DayZ 1.2 Released

    Hey, don´t think my files would help much... they are messed up with a lot of other stuff... but if you basicly running a Reality Server and follow the instructions step by step you should get it. Your database-error seems to be coming from a table key that is already used in another table...
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    Base Building DayZ 1.2 Released

    Ok, here´s one for you. I got Base Building working fine with Overwatch 0.2.3. Players are building bases as they like and get quite creative with it. Now a player wants to build the Dragontooth structure, which is listed in the buildable list. I added the classname "Hhedgehog_concrete"...
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    HOW TO ADD MORE BUILDINGS TO BASE BUILDING 1.2

    Ahoy Hans... to remove Zombies from your base, user this here... works like charm. http://dayzepoch.com/forum/index.php?/topic/616-zombie-free-bases/
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    HOW TO ADD MORE BUILDINGS TO BASE BUILDING 1.2

    Changed the Plastic Pole to Land_Antenna. Works great. Dunno why, though. I tried to add the burning Barrel (Land_Fire_burning_barrel) to the list... added it to dayz_code/dy_work/build_list.sqf dayz_server/init/server_functions.sqf added "Land_Fire_burning_barrel" to the safeObject in...
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