C0de updated! Changelog:
[CHANGED] Explenation for code
[ADDED] onScreenTime value
[ADDED] HTML Color code examples
EXISTING USERS OF EARLIER VERSIONS:
Copy over this whole new code, do NOT try to change your existing code before it breaks.
Also forget all the old info on how to modify the...
Hi.
Since a long long long long time I have been bashing my head on my desk over this.
The thing I am trying to make should act like this:
server.pbo > playerconnected? > execute file > file has: _message globalchat call
RE
_message format["Player %1 connected",name player];
The only thing I...
I have the exact same problem with the vehicle salvaging. Very annoying
EDIT: it probably has something to do with the new inventory system.
It also has other bugs which are really annoying....
To answer your question about how you can change how many AI spawn;
here is an example code of the file called World_Chernarus.sqf which I edited to fill my needs:
_this setTriggerStatements ["{isPlayer _x} count thisList > 0;", "0 =...
If you want to go all out with AI's, do NOT rent a DayZ.ST server.
I have been hosting with them for a long time and their servers are weak and AI will kill the performance.
If you do not have that many players in it does not matter but if the player amount gets higher than 20, it might start...
That will be possible to do, but kinda hard to find.
Pretty much depending on what DayZ you are running, it can be the server cleanup which deletes them.
That had to do with skins.
Example: if someone is wearing a skin that belongs to side WEST, someone else with a skin from another side can
not enter that same vehicle. Some work though, so if you can not get into a vehicle with someone else,
just let that person let you go first and see if that...
yes, I will tell you here. it's easy once you know how to:
for the server.pbo:
hfb control panel > game services > file manager > (folder) @DayZ_*modname*_Server > addons > dayz_server.pbo (i am not sure how the folder for overwatch are called, I am running epoch.
for the mission.pbo:
hfb...
yeah my guess by looking at your script was it would show a message on the joining player his/her screen, not for everyone.
It''s ok, thanks for the free bump.
EDIT: Oh and I see you are using my intro script :) nice ;)
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