I've updated the mod files:
1. Name is Changed fully to Day 7 Sahrani (@Day7_Sahrani)
2. The new enterable buildings I added are now included with loot positions
3. The errors with the smd assets that were failing to show are fixed.
4. The new animated well pumps and dumpsters are in (no...
I am likely going to be updating the mod. Just to add the new buildings, and their loot positions. I'm also going to change the name fully to Day7 Sahrani. I don't want to deal with the BS over using the DayZ name, so finalizing that change... it was sort of wishy washy before.
This tutorial assumes you have a functioning P drive, and are familiar with the Bohemia Interactive Public Data Releases. (as covered in my previous tutorials)
I will be providing a broad overview of the various LODs (levels of detail), their purpose, and some general
requirments/tips...
This guide aims to help navigate the Bohemia Public Data model releases.
The sample models and their relevant licenses can be found on Bohemia's Wiki under "Public Data" - https://community.bistudio.com/wiki/Public_Data
There is a pretty simple breakdown in the official release thread on...
You need this:
https://sites.google.com/site/bushlurker/beginners-guide
You should also join skype, add me (nonovurbizniz), and I can get you added to the correct Skype Channels where you'll have direct access to MANY of the most experienced terrain makers in Arma including Bushlurker who...
Hi! I've created a text and video series of tutorials for modding in Arma.
I have published the first 3 text tutorials in a group I started called Open Modders Group - http://forums.bistudio.com/group.php?groupid=293
Tonight, I just finished narrating, editing, and uploading the tutorials in...
Been focused in other areas, and trying to get shifted into working on A3 and getting all the buildings converted for @CUP.
We're still coordinating all the guys working on it, and trying to come up with a good plan of attack, and assess what needs to be done and by who.
In the meantime I was...
Put the green hangers down, repacked the optimized build and am uploading v1.5 of the terrain and buildings packages now. Will post updated links in the morning
Speaking of OCD, I just went through EVERY model, and reduced section counts drastically.
In one case I went from over 400 to under 30. This SHOULD mean a noticeable performance increase.
Man, it's just amazing, I packed up a build this morning, even was so bold as to sign it... ran around for 40 minutes, everything looked great, was just about to call it, and hit UL... and found a building in the middle of a field lol...
Kept checking found one more problem spot I somehow...
Got, the elevator shafts as tightened up as I'm going to. The 4 story one is pretty bad, but it's there, the 8 story one is okish. both buildings need to get re-textured at some point.
After getting those done, I felt a bit better, so I gave another go at animating the well pump, which ended up...
Got a bit of focus this afternoon, and started finishing off the elevator shaft, created distance lods for all the panelak models. Going to abandon the well pump for now, focus on finishing the elevator shaft in the 8 story, and then put out an update I suppose.
Man, even trying to take on a simple task can make you pull your hair out while learning in Arma. Those dumpsters worked great until I made them part of the terrain. Turned out I need to define some parameters in the geo lod to get it functioning as a map object instead of a freely placed...
Was getting frustrated working on the same buildings over and over and over... So, I started poking around for some satisfying stuff to get banged out quick.
I made all the dumpsters openable, they already had the bones defined, and even the axis, just no button or config. Interior of the...
Click editor, then select sahrani,
There are no packed singleplayer missions to "play", you could do the armory, but it might flip out with the DayZ stuff, not sure, I've never really played with it.
Just selected "editor" at the bottom of your second screenshot, it will show a list of maps...
I fixed EVERYTHING that I mentioned except the textures in the elevator shaft, and the resolution lods.
The glass shatters in the Maly, the doors and shutters all open in it. The apartments ladders all work now as well. I think I need to update the geo lod one last time so that flares and...
singleplayer is enabled at the main menu, you can just click singleplayer, select sahrani, and then drop a player and run around.
All our custom units and vehicles are config'd in there too.
The MP mission is available in the server DL on here.
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