Hi guys.
Ive been trying for a while now to add the standard Sahrani guns to Epoch sahrani because it looks like one dayz_code is overriding the other for some files.
Standard Sahrani guns include are from Vilas Weapon pack http://forums.bistudio.com/showthread.p ... ack-update which is standard with no mod Sahrani
The standard Sahrani Vehicles are there with their custom skins which is obviously not being overridden but Vilas are
I spoke to Nonovurbizniz and found out something that could help me but im not really sure what it means and possibly someone here understands.
From rocket himself
Any help would be good
Ive been trying for a while now to add the standard Sahrani guns to Epoch sahrani because it looks like one dayz_code is overriding the other for some files.
Standard Sahrani guns include are from Vilas Weapon pack http://forums.bistudio.com/showthread.p ... ack-update which is standard with no mod Sahrani
The standard Sahrani Vehicles are there with their custom skins which is obviously not being overridden but Vilas are

I spoke to Nonovurbizniz and found out something that could help me but im not really sure what it means and possibly someone here understands.
From rocket himself

Code:
[8/2/2013 11:29:32 AM] Rocket: all you need to do is ensure your config file is loaded AFTER that config
[8/2/2013 11:29:37 AM] Rocket: using patches
[8/2/2013 11:30:00 AM] Rocket: #include "cfgPatches.hpp"
#include "cfgAddons.hpp"
[8/2/2013 11:30:11 AM] Rocket: class CfgAddons
{
class PreloadBanks {};
class PreloadAddons
{
class DayZ
{
list[] =
{
"DZ_Animals",
"DZ_Animals_AnimConfig",
"DZ_Animals_Birds",
[8/2/2013 11:30:27 AM] Rocket: class CfgPatches
{
class DZ_Data
{
units[]={"FxWindGrass1",
Any help would be good