Custom Epoch markers not showing up

Zatox

New Member
I'm adding them EXACTLY how they are supposed to be adding yet nothing shows up?
Here is my mission.sqm file, Item 17 being the marker I'm trying to add in on skalisty island.


Code:
    {
        items=17;
        class Item0
        {
            position[]={7839.6055,381.33774,8414.7324};
            name="center";
            type="Empty";
        };
        class Item1
        {
            position[]={-7245.377,365.98782,19535.367};
            name="respawn_west";
            type="Empty";
        };
        class Item2
        {
            position[]={4932.3345,0.39950246,1989.1094};
            name="spawn0";
            type="Empty";
        };
        class Item3
        {
            position[]={2236.0391,0.63119155,1923.3735};
            name="spawn1";
            type="Empty";
        };
        class Item4
        {
            position[]={8738.1328,0.45720705,2122.1082};
            name="spawn2";
            type="Empty";
        };
        class Item5
        {
            position[]={10909.267,0.57597214,2422.3096};
            name="spawn3";
            type="Empty";
        };
        class Item6
        {
            position[]={13510.764,0.44504455,5249.3027};
            name="spawn4";
            type="Empty";
        };
        class Item7
        {
            position[]={6326.4805,304.99265,7809.4888};
            name="Tradercitystary";
            text="Trader City Stary";
            type="mil_circle";
            colorName="ColorBlack";
        };
        class Item8
        {
            position[]={4361.4937,3,2259.9526};
            name="wholesaleSouth";
            text="Wholesaler";
            type="mil_dot";
            colorName="ColorBlack";
        };
        class Item9
        {
            position[]={13532.614,3.0083523,6355.9497};
            name="boatTraderEast";
            text="Wholesaler";
            type="mil_dot";
            colorName="ColorBlack";
        };
        class Item10
        {
            position[]={7989.3354,0.30462033,2900.9946};
            name="BoatDealerSouth";
            text="Boat Dealer";
            type="mil_dot";
            colorName="ColorBlack";
        };
        class Item11
        {
            position[]={12060.471,158.85699,12638.533};
            name="AirVehicles";
            text="Aircraft Dealer";
            type="mil_dot";
            colorName="ColorGreen";
        };
        class Item12
        {
            position[]={1606.6443,289.70795,7803.5156};
            name="BanditDen";
            text="Bandit Camp";
            type="mil_dot";
            colorName="ColorRed";
        };
        class Item13
        {
            position[]={11447.91,317.27109,11364.536};
            name="Klen";
            text="Trader City Klen";
            type="mil_circle";
            colorName="ColorGreen";
        };
        class Item14
        {
            position[]={13441.16,1.1406164,5429.3013};
            name="BoatDealerEast";
            text="Boat Dealer";
            type="mil_dot";
            colorName="ColorBlack";
        };
        class Item15
        {
            position[]={4064.2258,365.13501,11665.938};
            name="TradercityBash";
            text="Trader City Bash";
            type="mil_circle";
            colorName="ColorBlack";
        };
        class Item16
        {
            position[]={12944.227,210.19823,12766.889};
            name="HeroTrader";
            text="Hero Camp";
            type="mil_dot";
            colorName="ColorBlue";
        };
        class Item17
        {
            position[]={13600,2900,0.001};
            name="SkalistyIsland";
            text="Skalistyville";
            type="waypoint";
            colorName="ColorRed";
        };
    };
 
I figured it out. I had to change
{
items=17;

To

{
items=18;

To account for new marker. Can't believe I missed it :p
 
Back
Top