DayZ Epidemic as you guys may have read from the "What is DayZ Epidemic?" forum is a mod that takes place during the first few weeks of the apocalypse. That being said it is based a lot around fighting of military and hazmat units that are trying to clean up the infection. The mod runs on the newest 1.7.7.1 dayz backbone.
This mod takes place on a custom Celle 2 at the moment and will be ported to other maps depending on how well it does and the needs / wants of the community.
A lot of the features with this mod was to make it feel newer as if the apocalypse had only begun yesterday. We brought in new shiny cars and new customizable guns to further secure this environment. We also brought in hazmat units and a "Sanctuary" they have held up in.
Below you will find a feature list with brief descriptions. (screenshot's and video to come)....
Feature List:
Hazmat Units: These guys are tough and take up the majority of the AI that are on the map. You may also find a hazmat suit to wear yourself someday.
Soldier Units: These guys are dynamic spawns with a percent chance to spawn anywhere on the map. You can find certain pieces for the customizable weapons on these guys.
AirRaid Bombings: Currently every town has a chance to be bombed after the sounds of an air raid siren sound out in the middle of town. After these bombings hazmat units get dropped to clear out anything left alive.
Sanctuary: This is where the military has fallen back too during the strange event's that was beginning to take place. They have built a fairly large city enclosed inside an enormous circular wall they have constructed to keep out infected. They have had a maze constructed at the front entrance to further try and keep out the undead. This system is failing and the undead are starting to take over. It is said there are ammo crates somewhere inside these walls that hold the most precious of the loot.
Ammo Boxes: There are 3 ammo boxes inside Sanctuary that hold some of the best loot in the game. These boxes spawn in several random locations and contain random loot from a loot table that has been set.
Customizable Weapons: We take full advantage of the ASC Customizable Weapons pack. Every gun that can be modified has been changed to the ASC equivalent. Weapon mods also spawn in the correct loot tables.
New Guns: Not only do we have customizable weapons but we have lot's of new pistols you can find throughout all different types of loot tables from the RH pistol pack remake.
5 Helicopters: There are 5 AI driven helicopters roaming the map. Each of these helicopters may be shot down and blown up. The helicopters will spawn a helicopter crash site where they have crash landed complete with a full set of random military loot.
All Time Melee: We are proud to announce that we have constructed a weapon melee system that you do not have to use a hatchet, crowbar or machete with. You may use the "Spacebar" to execute a weapon stock hit that will kill zombies in 2 hits or you may not have a primary weapon yet or a secondary for that matter, that is ok as you will still be able to melee zombies by punching them in the face. This takes more hits but works when you are a weaponless new spawn in a pinch. Each of the melee hits have their own animations and sounds.
New Cars/Helicopters: These cars are there to add a sense of newness to the mods environment. There are lots of new cars and helicopters. Challengers, Hemi Cudas, Prison Buses, Gyrocopters and Para-gliders. Lot's and lot's of new things to try out and discover.
BaseBuilding: This feature is not in yet but will be shortly. Many of you know of the BaseBuilding mod Daimyo has constructed and released to the community. DayZ Epidemic will take full advantage of this when he releases the newest patches.
Halo Jump: You will halo jump in on fresh spawns and respawns. This is to take advantage of the backstory to the mod. Once you land, it's your story to create from there.
Map Changes: There are lot's of map changes including one of the biggest AI driven bases "Sanctuary" that you will find in your journey. Many new stores and buildings have been hand placed on the map to give it a better feel.
3 New Backpacks: The Oakly, a 30 slot bag. The Condor, a 34 slot bag and the Titan, a 40 slot bag can be found randomly inside all 3 of the ammo boxes that spawn in "Sanctuary". These all take advantage of the Len Backpack mod.
There are lots more features planned depending on how well this mod takes hold of the community.
I probably have missed some features but this will get updated over time. Please leave comments and other things below if you have something to share or know.
Please do not post bugs here.
This mod takes place on a custom Celle 2 at the moment and will be ported to other maps depending on how well it does and the needs / wants of the community.
A lot of the features with this mod was to make it feel newer as if the apocalypse had only begun yesterday. We brought in new shiny cars and new customizable guns to further secure this environment. We also brought in hazmat units and a "Sanctuary" they have held up in.
Below you will find a feature list with brief descriptions. (screenshot's and video to come)....
Feature List:
Hazmat Units: These guys are tough and take up the majority of the AI that are on the map. You may also find a hazmat suit to wear yourself someday.
Soldier Units: These guys are dynamic spawns with a percent chance to spawn anywhere on the map. You can find certain pieces for the customizable weapons on these guys.
AirRaid Bombings: Currently every town has a chance to be bombed after the sounds of an air raid siren sound out in the middle of town. After these bombings hazmat units get dropped to clear out anything left alive.
Sanctuary: This is where the military has fallen back too during the strange event's that was beginning to take place. They have built a fairly large city enclosed inside an enormous circular wall they have constructed to keep out infected. They have had a maze constructed at the front entrance to further try and keep out the undead. This system is failing and the undead are starting to take over. It is said there are ammo crates somewhere inside these walls that hold the most precious of the loot.
Ammo Boxes: There are 3 ammo boxes inside Sanctuary that hold some of the best loot in the game. These boxes spawn in several random locations and contain random loot from a loot table that has been set.
Customizable Weapons: We take full advantage of the ASC Customizable Weapons pack. Every gun that can be modified has been changed to the ASC equivalent. Weapon mods also spawn in the correct loot tables.
New Guns: Not only do we have customizable weapons but we have lot's of new pistols you can find throughout all different types of loot tables from the RH pistol pack remake.
5 Helicopters: There are 5 AI driven helicopters roaming the map. Each of these helicopters may be shot down and blown up. The helicopters will spawn a helicopter crash site where they have crash landed complete with a full set of random military loot.
All Time Melee: We are proud to announce that we have constructed a weapon melee system that you do not have to use a hatchet, crowbar or machete with. You may use the "Spacebar" to execute a weapon stock hit that will kill zombies in 2 hits or you may not have a primary weapon yet or a secondary for that matter, that is ok as you will still be able to melee zombies by punching them in the face. This takes more hits but works when you are a weaponless new spawn in a pinch. Each of the melee hits have their own animations and sounds.
New Cars/Helicopters: These cars are there to add a sense of newness to the mods environment. There are lots of new cars and helicopters. Challengers, Hemi Cudas, Prison Buses, Gyrocopters and Para-gliders. Lot's and lot's of new things to try out and discover.
BaseBuilding: This feature is not in yet but will be shortly. Many of you know of the BaseBuilding mod Daimyo has constructed and released to the community. DayZ Epidemic will take full advantage of this when he releases the newest patches.
Halo Jump: You will halo jump in on fresh spawns and respawns. This is to take advantage of the backstory to the mod. Once you land, it's your story to create from there.
Map Changes: There are lot's of map changes including one of the biggest AI driven bases "Sanctuary" that you will find in your journey. Many new stores and buildings have been hand placed on the map to give it a better feel.
3 New Backpacks: The Oakly, a 30 slot bag. The Condor, a 34 slot bag and the Titan, a 40 slot bag can be found randomly inside all 3 of the ammo boxes that spawn in "Sanctuary". These all take advantage of the Len Backpack mod.
There are lots more features planned depending on how well this mod takes hold of the community.
I probably have missed some features but this will get updated over time. Please leave comments and other things below if you have something to share or know.
Please do not post bugs here.