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What exactly are you trying to do? I'm confused as to what you are trying to accomplish with this.I will add some hope to this last push.
But I guess it's not changeable. The hiding feature is deeply integrated into Arma and I just cant find where it is applied to the player characters. Thought hiding the "hiding" option would be a possibility, but without the right variable its pointless to try.![]()
I think the hide body is actually defined in configs for each model, so not sure if you can remove itjust want to hide or remove the scroll wheel option "Hide body"
i have enough scripts for bodies hide is redundant for me
If I knew how to override configs it would be doable, but I have no idea how to do that if even possible.figured but worth a shot , thanks
"PVCDZ_obj_HideBody" addPublicVariableEventHandler {hideBody (_this select 1)};
"PVCDZ_obj_HideBody" addPublicVariableEventHandler {[_this select 1] execVM "\z\addons\dayz_code\custom\newhidebody.sqf"};
PVDZE_plr_HideBody = objNull;
PVCDZ_obj_HideBody = execVM "fixes\buryhuman.sqf"
PVDZE_plr_HideBody = execVM "fixes\buryhuman.sqf"
add both to your custom variables and overwrite them, thats my planCuriously I have found that the dayz_code directly from my up to date files contain:
PVCDZ_obj_HideBody in both of the publicEH and the variables. however my custom variables for epoch contains PVDZE_plr_HideBody in the variables.