Royal
Member
Could you tell me what file / line that is?
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if(isServer) then {
dayz_players = [];
dead_bodyCleanup = [];
needUpdate_objects = [];
Server_InfectedCamps = [];
};
if(isServer) then {
dayz_players = [];
dead_bodyCleanup = [];
needUpdate_objects = [];
Server_InfectedCamps = [];
dayz_spawnCrashSite_clutterCutter=0; // helicrash spawn... 0: loot hidden in grass, 1: loot lifted, 2: no grass
};
I don't understand. I have modified CfgBuildingLoot.hpp and CfgLoot.hpp and nothing changes. As a test I removed all loot from the Hospital except for an M16. When I restart the server and go to the Hospital there is plenty of Epi pens, trash and shit but no M16. Removed all reference to cards and nails. Bloody cards and nails all over the place!
I originally modified the PBO files. When that wasn't working I followed the guide here. My description file and init file are definitely pointing to the right place but still no change in the type of loot.
Is there something I am missing here? Is there a main file that overrides all the loot? I am pulling my hair out with this 1.7.7.1 update, it is the bane of my existence at the moment.![]()
Did you clothed the new .sqf files from the 1.7.7.1 dayz_code.pbo folder, and replaced the old ones?
I have a completely new, fresh install of 1.7.7.1. I extracted the files from the PBO, changed them, repacked them then uploaded the PBO to the server.
I manage it to work, sorry about my bad english I'll tray to explain what I did to make it work.
First I used all the files from custom folder "But I replaced them with the new 1.7.7.1 files" and that didn't work.
What I did was to only use the variables.sqf and compiles.sqf from the original new 1.7.7.1 files, and edited both with the critical lines from the old "custom\compiles and variables.sqf files"
The rest of files, I just used the old ones from the "custom folder from this thread" and its working because in my server the hospital loot was crap... for real... now I set 0.9 for medbox and there are almost always medbox from now on as well as industrial loot impreved a lot.
The problem with that is your missing a bunch of 1.7.7.1 changes in all the files from this custom folder. They are all 1.7.7 so in a way you are running a mix of 1.7.7 and 1.7.7.1 on your server.
They have rewritten and added code that are not in the 1.7.7 so some of the updates that were made pertaining those files are no longer on your server.
EDIT: NVM It works the loot works but I think it will cause your server to roll back after every restart... arghhhghh
Roll back to using the default files or roll back what has spawned?