Is there a way to make sun not as bright? Otherwise works like a charm)

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Is there a way to make sun not as bright? Otherwise works like a charm)
lol blur you always have something up your sleeve. Even funnier is the cat in the back ground getting a mouthful of ass right as the lights go out. BOW CHICA WOW OWlightswitch off cat.![]()
lol welllll looks like you edit this line here
Code:_snow setParticleRandom [0, [10, 10, 7], [0, 0, 0], 0, 0.01, [0, 0, 0, 0.1], 0, 0];
possibly this part right here?
, 0.01
what did you change? I changed mine to .1 from .01 and can't tell the difference.confirmed.
_snow = "#particlesource" createVehicleLocal _pos;
_snow setParticleParams _parray;
_snow setParticleRandom [0, [10, 10, 7], [0, 0, 0], 0, 0.2, [0, 0, 0, 0.1], 0, 0];
_snow setParticleCircle [0.0, [0, 0, 0]];
_snow setDropInterval 0.01;
_snow = "#particlesource" createVehicleLocal _pos;
_snow setParticleParams _parray;
_snow setParticleRandom [0, [10, 10, 7], [0, 0, 0], 0, 0.2, [0, 0, 0, 0.1], 0, 0];
_snow setParticleCircle [0.0, [0, 0, 0]];
_snow setDropInterval 0.01;
_obj = vehicle player;
_pos = position _obj;
_pos = position player;
_ps setParticleParams [["\Ca\Data\ParticleEffects\Universal\universal.p3d", 16, 12, 8], "", "Billboard", 1, 3, [0, 0, -6], _velocity, 1, 1.275, 1, 0, [9], [_color + [0], _color + [_alpha], _color + [0]], [1000], 1, 0, "", "", _obj];
_ps setParticleParams [["\Ca\Data\ParticleEffects\Universal\universal.p3d", 16, 12, 8], "", "Billboard", 1, 3, [0, 0, -6], _velocity, 1, 1.275, 1, 0, [9], [_color + [0], _color + [_alpha], _color + [0]], [1000], 1, 0, "", "", _pos];
sleep (random 1);
deletevehicle _ps;
_delay = 10 + random 20;
sleep _delay;
sleep (random 1);
_delay = 1 + random 5;
sleep _delay;
deleteVehicle _ps;
_snow setParticleRandom [0, [10, 10, 7], [0, 0, 0], 0, 0.05, [0, 0, 0, 0.1], 0, 0];
_snow setParticleCircle [0.0, [0, 0, 0]];
_snow setDropInterval 0.05;
_snow setParticleRandom [0, [10, 10, 7], [0, 0, 0], 0, 0.01, [0, 0, 0, 0.1], 0, 0];
_snow setParticleCircle [0.0, [0, 0, 0]];
_snow setDropInterval 0.003;
I'd like to get a script where nukes falls out like once per reset and warns everybody to get shelter or something otherwise really dangerous, like randomly on the map but towards city to not blowout player bases. Just to add action with radiation zones like your script Foamys.
And is there any script existing that makes a lot of places with heavy high altitude smoke? Like this :
http://fc04.deviantart.net/fs71/f/2010/328/c/f/apocalypse_by_sethpda-d33hvxo.jpg
Like.. I want really my server to look like apocalypse.. with zombies.. anybody have any scripts like this? Please.
I challenge you to lag my server worse than it already lagsno but I have a script that will lag your server, just as much, would you like to try that first?
I'd like to get a script where nukes falls out like once per reset and warns everybody to get shelter or something otherwise really dangerous, like randomly on the map but towards city to not blowout player bases. Just to add action with radiation zones like your script Foamys.
And is there any script existing that makes a lot of places with heavy high altitude smoke? Like this :
http://fc04.deviantart.net/fs71/f/2010/328/c/f/apocalypse_by_sethpda-d33hvxo.jpg
Like.. I want really my server to look like apocalypse.. with zombies.. anybody have any scripts like this? Please.