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(findDisplay 46) displayAddEventHandler ["KeyUp", "if ((_this select 1) == 0xD3) then {call compile preprocessFileLineNumbers ""\nope\start.sqf"";};"];
Well I got this working, but today some people complained about combat logging and on testing it with a friend the bot did not spawn.
The only thing I remember is I had a message box pop-up saying "\nope\start.sqf not found" or something like that
Have found this line in the ah.sqf
Code:(findDisplay 46) displayAddEventHandler ["KeyUp", "if ((_this select 1) == 0xD3) then {call compile preprocessFileLineNumbers ""\nope\start.sqf"";};"];
So I assume it's got something to do with that, but does anyone know why it wouldn't be able to find it?
Thanks
This is not working for me, I am on Taviana
Here are my files
http://pastebin.com/DYGdipTS
http://pastebin.com/gD8Wht2d
http://pastebin.com/XKtwr7wm
Dude, thats in the mission.pbo add it to the server.pbo instead
I know its the server.pbo never touched the mission.pbo.![]()
Why do you have 2I know its the server.pbo never touched the mission.pbo.![]()
//Get instance name (e.g. dayz_1.chernarus)
fnc_instanceName = {
"dayz_" + str(dayz_instance) + "." + worldName
};